Quarter to Three
8.0As loyalty fluctuates, so too does your culture value. During certain events or crises, you might spill some of your culture. Lose territory, and lose culture, and lower your CDR. Conversely, blindly accumulating territory also accumulates decadence, lowering your CDR. You can play Empires as a Paradox style blobber — paint the map your color! — but it comes with a built-in risk based on your CDR. As I said, it’s a bit esoteric, but it’s the overall framework for winning the game. Like the resource management, you have to learn it to do well.
