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Shadowrun: Dragonfall

Harebrained Schemes · Feb 27, 2014

PC

Rating pending

About

It’s 42 years later – 2054 – and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered – a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

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PC

Critic 8.0 (14 critics) · Gamer 8.9

8.2

Critic reviews

  • Hey Poor Player

    Adam Foster · Mar 16, 2014

    8.0
    Overall, if you enjoyed Shadowrun: Returns then this should be an instant purchase. It improves on Returns in almost every conceivable way, tells a far more interesting narrative, and portrays an incredibly well-realized vision of future Germany. I enjoyed it far more than the original campaign, especially since it’s $5 less.
  • Destructoid

    Alasdair Duncan · Mar 13, 2014

    8.5
    Shadowrun: Dragonfall doesn't drastically change the mechanics or systems that were introduced in the main game, which is slightly disappointing as there could have been improvements made but the addition of the new save system is a big relief. The writing and story remains the same high quality from the main game and feels a bit more cohesive from Dead Man's Switch; that story took a lot of twists and turns but Dragonfall feels more focused by giving you a personal connection right from the start.
  • Game Informer

    Matt Miller · Mar 13, 2014

    8.8
    Dragonfall’s fundamentals haven’t changed enough to justify a play if you actively disliked Shadowrun Returns, which is a required purchase before enjoying this new expansion. However, if you were simply hungry for deeper role-playing options, Dragonfall makes major strides, and deserves your attention as a standalone adventure.
  • GameSpot

    Daniel Starkey · Mar 11, 2014

    8.0
    Thankfully, that knock doesn't do much to dull Shadowrun: Dragonfall's sharp edge. Harebrained Schemes has shown that it is committed to improvement. It has fixed a lot of the critical problems from the first entry (most notably that abhorrent save system), and the writing is leaps and bounds better here, making Dragonfall the first game that truly capitalizes on this incredible universe's great potential.
  • MMORPG

    Robert Lashley · Mar 07, 2014

    7.3
    If you liked the original Shadowrun Returns campaign you are going to enjoy Dragonfall. It takes everything you liked the first time around and refines it. While your character may be the protagonist of the campaign you are certainly not a hero. This is made abundantly clear in side missions like Loose Ends.
  • Hardcore Gamer

    Bradly Hale · Mar 02, 2014

    9.0
    In the end, Dragonfall is a more complete and sophisticated version of last year’s Shadowrun Returns. The new campaign setting is utterly compelling, the writing is some of the industry’s finest with astounding prose and character development and the added content simply equates to an experience that is only rivaled by the genre’s best. The fundamental gameplay is still the same, though that should be viewed as a glowing endorsement of the already refined mechanics presented in the game’s predecessor.

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