Conqueror's Blade attempts to set a new standard for what a tactical action MMO can look like. The game does achieve some of what it sets out to do, with some truly great tactical moments and some epic battle sequences. However, clunky, simple player combat, overwhelming progression systems and lacklustre visuals and open world leave the game feeling underwhelming and a bit disappointing.
Dauntless is fun, plain and simple. It is in the giant monster hunting category just like Monster Hunter, but it does have its differences. Dauntless is F2P, lacks the open worldness that Monster Hunter has, but the Behemoth fights have some really tight mechanics to it. The fights so far in Dauntless have been a team of 4 vs. 1 behemoth alone.
Even with the struggles over the last week, the launch of Mordhau has clearly been a success for Triternion and players alike. Even as horrible as I am at the combat it is impossible to deny the melee fighting is a welcome reprieve from the usual first-person shooter or Diablo-esque hack-n-slash combat. The dev team seems intent on keeping the community updated on issues as they arise, and they have already announced they will be adding more content to the game.
If you’ve been on the fence, it’s time to jump down. Like all games-as-a-service, it’s only going to get better with time. Unlike most recently, it’s already a great video game which leaves me very excited for what’s to come.
Overall, Apex Legends is a free game and it is a pretty fast-paced game for a battle royale. Anyone who has played PUBG or Fortnite can respect what Respawn has done here. They took a genre and added their own Titanfall twists to the game and have something that is genuinely fun to play. You can literally earn everything in the game or spend a little cash to get the things you want. For a game that had literally zero marketing, it has taken the player base by storm.
Six months or a year from now, Anthem, like many of the other games before it, may be a wholly improved experience and complete its redemption arc, but right now it may as well be AAA Early Access. I’ll continue to play it for as long as the combat remains entertaining, but if you’re on the fence, you may want to wait a while on this one.
Where there is no real breath of life into a title that has continually been rehashed, and any originality has been lost long ago. For players that have no other ARPGs to play, there is something to be had here, a solid time-sink, but don’t expect Warlords: Awakening to do much more than put you to sleep. Read more at https://www.mmorpg.com/warlords-awakening/reviews/warlords-awakening-review-worth-waking-for-1000000515#ks9TfFkr7z6PUizv.99
If that is what you are looking for and you can be gracious as well as honest with where the game is presently at, Fallout 76 is worth checking out. If you are on the fence, I would recommend waiting to see how Bethesda handles updates and patches. That should give you a sense of where the game is at and what kind of attention it will be receiving. Personally, I am loving my experiences in Appalachia. It has been a great point of connection with friends and family.
Overall, I had a lot of fun with Elsword. It’s a fun and quirky game that’s just bursting with content. If a dungeon grinding game with minor elements of platforming sounds cool to you it’s worth a try. Like I mentioned before the only real downsides for me were the QoL stuff but those weren’t enough to kill my enjoyment.
Overall, Dreadnought is a capital ship battler set in the future where giant ships dominate the galaxy. Each different ship will offer you a different way to play, and more options as you upgrade. Currently only available on PlayStation 4 and Microsoft Windows, Dreadnought is a free to play game with optional packs to buy, and premium services to purchase to increase the number of rewards you receive.
Ultimately, despite its long development cycle, Boundless is still very much a new experience for a lot of players. Much like games like Eve Online or even Black Desert Online, time will be the real measure of how well this player driven MMO really works but at present I’m having a blast running around and exploring because that's how I like to play!
Monster Hunter World is a solid title that will soak up a lot of time if you enjoy beautiful graphics, hunting beautiful, dangerous and unique creatures, and crafting buttloads of weapons and gear. The learning curve is considerably more shallow than previous Monster Hunter titles but simultaneously steeper for beginners than it usually is for games in general.
The Crew 2PC
Understand though what you are coming into with eyes open. Overall while the game is fun, it has its flaws and doesn’t feel like a 100% complete game at the moment. With no real competitive racing options, it’s missing that ingredient to make it a truly special experience. At least when that DLC comes, it’ll be free for all players, and not something extra to pay for.
I love that Warframe continues to grow and evolve into something ever greater than it was with its humble beginning. Eidolon brought the game one step closer to the MMO-vision known as Dark Sector, and I hope we go even closer to that in the years ahead. The quick and breathless levels are fantastic, but Digital Extremes has crafted an excellent universe to explore on a grander scale. Something tells me they’re just getting started.
Warhammer 40,000: Inquisitor - MartyrPC
Overall the engine isn’t bad, but there is room for improvement. The final thing pulling it down is that endgame doesn’t have a lot to it. It’s a grind for levels, gear, and leaderboards. I’m not sure how long that will appeal to players. The good news is Necore has been patching the game. They are watching player metrics for balance issues and complaints.
Despite the rocky releases of their Korean and Japanese versions, Bless is still in Early Access in the west, and that is frightfully apparent at just about every turn presently. Bless Online isn’t Mr. MMO-Right for someone looking for a brand new, polished experience, but it may just be Mr. MMO Right-Now for the gamer looking for a diversion until the next game comes out.
In this case, the sum of the parts is greater than each system on its own. The game is robust with a powerful combat engine, server configuration, and modding capabilities. It does have some rough spots and holes Funcom needs to work on: combat and AI bugs, the horribly disorganized crafting menu, some performance issues and a desperate need for a great story experience like Tortuga or Secret World Legends.
Wild Terra OnlinePC
Overall these items would have very little affect on PvE associated servers, but on PvP servers, some players may opt for an advantage as stats and gear truly trumps any kind of strategic advantage. With that in mind, for the right kind of MMO player, Wild Terra Online offers an old-school experience with a heavy crafting focus. If that sounds like something that appeals to you, Wild Terra is available on Steam right now.
Wild West OnlinePC
I have a bold (or maybe obvious) prediction on where Wild West Online is headed - Battle Royale. Think about it - 4x4 km map, minimal questing, crafting, and story that could be easily discarded, lots of weapon customization and plenty of cosmetic opportunities to drive revenue in a wild west theme that is currently uncontested (though there is a strong contender in Red Dead 2 out on the horizon) - all leads to an easy conversion.
Shroud of the Avatar: Forsaken VirtuesPC
Yes, Portalarium’s MMO has some interesting ideas, and the approach to story and questing is certainly enough to hook me. But there are other RPGs out there with just as compelling a story, and other MMOs who provide updated content on just as fierce a schedule. But, and possibly more crucially, they also have a healthier respect for the player’s wallet.
The visuals of Earthlock are solid, and improved a good deal over the 2016 launch while retaining the same cartoony art style. The care and attention to detail by Snowcastle Games shows in Earthlock. It’s a lovingly crafted world and one that I can’t wait to see from.
Sea of ThievesPC
At the end of the day, Rare promised a grand pirate adventure, but missed the mark on so much they could have done. Imagine a pirate game with a grand storyline - one that scratches all the itches that experiences like The Goonies, Pirates of the Caribbean and more have brought into the mix. Sea of Thieves requires players to create their own stories every single time they log in and props it up as gameplay.
On balance, my time with Soulworker has been one of the most enjoyable experiences I’ve had with this type of game. It presents a fairly standard instanced experience and wraps it up in absolutely gorgeous graphics. From the moment a typically melancholy soundtrack drifts over the opening splash screen to the dungeons filled with ridiculous monsters, this game knows its audience and splashes all the relevant tropes all over the screen.
Ultimately Closers is a fun beat’em up full of fast-paced furious action that is pulled down by a ton of baggage. Closers is F2P so you should try it out for yourself if you’re a fan of fighting games. You can install it from their Steam Store page. Let us know in the comments your Closers experience.