All of this leaves me a bit torn on Mage’s Initiation. At its best (especially early on, when you’re first seeing the world), it’s like discovering a lost Sierra title from the VGA generation. At it’s worst, it’s a bit of an uninteresting slog (also early on, before the plot gets moving properly). Still, it’s something I’d like to see more of. Considering it offers the option to save your game completion for importing into future titles, I’m hopeful that Himalaya Studios can use this as a starting point to improve the mechanics and expand the world in more interesting directions.