With its instantly recognizable aesthetics, accessible-but-impossible-to-explain puzzle mechanics, and meaningful narrative, Please, Touch the Artwork feels like a game where the sum is greater than the individual parts. Controls do occasionally feel counterintuitive, on the Switch version at least, but that’s probably the only real gripe we have with the game. It’s easily the most mainstream title in terms of gameplay that we’ve seen released by nakana.io but it also ticks most of the boxes that we’ve come to expect from the publisher.