Nintendo World Report
1582 Published Reviews
Oddworld: Stranger's WrathSwitch
Although some elements have aged well, large swaths of the game design serve more as a look back at 2005 than a modern piece of entertainment. That being said, if like me you have a penchant for the strangeness of the sixth generation of gaming, you’ll likely be able to see Stranger’s Wrath for what it represents. Like many remasters from this era, it is best played with its original release era in mind.
It is clear that there was ambition behind Lumini’s development. A living, breathing world, combined with an effective soundtrack was certainly impressive, but the boring gameplay and abundance of performance issues ruin any sort of enjoyment of the game. If you are looking for a game that scratches that Journey or Pikmin itch, there are many stronger and more interesting options on the Switch eShop.
Atelier Ayesha: The Alchemist of Dusk DXSwitch
Atelier Ayesha: The Alchemist of Dusk DX seems to be a decent entry point into the world of Atelier, and its crafting system hides a depth that will satiate more meticulous players. The main story does take a back seat to the character interactions and exploration of the world, but I had some fun seeing Ayesha’s journey (nearly) to completion. Look forward to reviews for the next two games in the Atelier Dusk Trilogy Deluxe Pack coming soon!
Puzzle & Dragons GOLDSwitch
As someone with a casual interest in the Puzzle and Dragons series, I’ll probably re-roll the 3DS version of Z if I want to get a fix of it. It’s neat that they brought the core game to the Switch, but I doubt anyone who’s put an extensive amount of time (or, Naga forbid, money) into the mobile version won’t have an incentive to make the jump. This is likely why my online requests keep timing out: there’s not really a market here. And that’s sad.
Over the course of its 45 to 60-minute runtime, you will experience what is obviously a deeply personal story for the creators, leading to a choice that I honestly found very well done in the end. It’s a story of abuse and neglect and how somebody so small is forced to deal with it, and while the gameplay is nothing to write home about, it’s definitely a narrative that will probably stick with me even if just for a little while.
To the MoonSwitch
Much like how I collapsed into my chair as the final credits rolled, the game actually crashes before the single post-credits scene, and it also froze on me once as well. These are unfortunate technical issues that frustrate but are worth coping with. To The Moon tells a must-read story, but as a game it’s not without its flaws.
Super Crush KOSwitch
The bright and bubbly romp doesn’t last all that long—there are 16 stages and four boss battles —but that also ensures Super Crush KO doesn’t outstay its welcome while encouraging some potentially tense high score battles. This is a rad game to start off 2020 with, and I hope the endearing optimism found in Vertex Pop’s second Switch game is a harbinger of the year to come.
Tokyo Mirage Sessions #FE EncoreSwitch
Tokyo Mirage Sessions #FE Encore remains one of the best Role Playing Games I've ever played. Everything from the characters to the battles has its own specific purpose, making for one meaningful adventure. Right from the get go, the game races at break-neck speed and really doesn't stop. Even as someone who played the game multiple times, I was charmed all over again by #FE's unique way of presenting the Japanese entertainment industry.
The game had me hooked in that way, but unfortunately, it squandered that enthusiasm away through some questionable storytelling devices and lackluster mini game sections. As purely a story experience, this is one I can recommend, if you can get through the broken-up design choice, but for those looking for anything else outside of a sorrowful and sinister puzzler, this is probably one you can leave behind.
Psikyo Shooting Stars AlphaSwitch
Psikyo Shooting Stars Alpha will bring you back to the glory of the 90s arcade scene, but it’s missing some extra features that we’ve come to expect from compilations and retro releases. There are no online leaderboards, which really hurts the replay value and is more than a little baffling. Another curious omission is historical materials related to these games, like the ones included in the recent SNK and Konami collections.
It’s reductive to say that if you’ve played one minimalist platformer, you’ve played them all; that’s certainly not true. But it is true that these games generally aren’t for everyone, and that’s definitely the case with 140. The four levels can be completed in an hour or two, and there isn’t really any reason to come back once you’ve done so. Fortunately, the music is mostly pleasant and the jumping feels tight.
All in all, this is a game that is trying to set itself apart from the classic conventions of the genres it is placed in, and while it is an interesting experience, I think it follows too many of those old-school mechanics that were made to eat up your coins, not give you a pleasant time.
STAY COOL, KOBAYASHI-SAN!: A RIVER CITY RANSOM STORYSwitch
And that carries through the entire experience. There are threads of interesting ideas weaved within, but largely don’t compliment each other or get sewn into a more cohesive larger picture. Stuff like the swapping of allies in battle could have been more compelling or the diverse move set could have been more effective in a better game, but this is not that better game.
The Adventures of Elena Temple: Definitive EditionSwitch
I enjoyed my playthrough of The Adventures Of Elena Temple: Definitive Edition. While fans of the original release will appreciate the newly-added dungeons, newcomers, especially old-school platformer lovers, will find this edition well worth their time.
StarBlox Inc. is a neat game, but with a big problem when it comes to explaining things. The game's tutorial drags and for gaming novices, the mechanics and strategy will really not come naturally. There are many little things that you need to keep in mind to give you the edge in battle. Once you get the hang of the proceedings, though, it can become a highly competitive experience with each side fighting for total domination. The battle and puzzle combo is quite an adorable one that runs quite well on Nintendo Switch.
Dauntless is a great game dragged down by a subpar presentation. The loading and framerate could really use some work, with the hub town feeling like a slideshow now and again. Once you get hunting, however, Dauntless really comes into its own. The pure focus on hunting and looting monsters feels amazing, with fun missions and even better weapons. It thrives and pushes you constantly to completion, and slowly moves that completion goal further down the pipeline. As a free-to-play title, it is absolutely one of the nicer ones and makes for a great time with your friends.
The game’s ability to capture a strong dose of the original Alien film’s atmosphere helps create a wonderfully immersive experience. As long as you understand that this is a survival game where brute force will simply lead to a quick death, it’s highly recommended.
Princess Maker Go!Go! PrincessSwitch
Princess Maker might be a series worth keeping an eye on, but Go! Go! Princess is one to avoid. The only positives are aspects it lifts from the mainline games, yet they’re poorly implemented here. This digital board game works best as a solo experience, but if you’re playing it that way, you might as well just get Princess Maker 3.
Ashen is not awful, and I think that any hardcore Souls fans who just can’t get enough of this style of combat will enjoy it. The open world adds a new layer to the Soulsborne format that succeeds more than it fails, but it comes at the cost of weakening a core pillar of the genre. The result is a passable experience, and in a genre that’s quickly becoming as crowded as this one, passable just won’t cut it for anyone but the most hardcore of fans.
PRINCESS MAKER -FAERY TALES COME TRUE-Switch
Princess Maker is a tough series to get into. The horrible translation is enough of a barrier to entry on its own, but the total lack of tutorials to explain the complexity of the different stats only serves to make the game very difficult for newcomers. If you manage to get over that steep learning curve, there’s a surprisingly deep simulation game waiting on the other side, but it is a tough sell with a mediocre localization of one of the more middling entries to the series.
Pinball FX3 - Williams Pinball: Volume 5Switch
All three of these tables are enjoyable, so I can heartily recommend this collection if you’re a fan of real pinball tables or previous Williams Collections.
Shovel Knight ShowdownSwitch
It's absolutely jam-packed with features and if you're someone who already has Shovel Knight, it's a heck of a free addition. As a solitary game, it's a much harder sell. Like you said, it's more of a curio or bonus than something that could stand solely on its own.
The port appears to be faithful to the original 2018 game, so if you enjoyed your time with that, London is yours to explore on the go. But I would be hesitant to recommend this game to most people, especially to those who expect a Life Is Strange-like experience from Dontnod. That being said, if a stale combat experience wouldn’t distract you from a strong narrative or if you are especially fascinated by the vampire aesthetic and its attached dilemmas, Vampyr might just be worth sinking your teeth into on Nintendo Switch.
Overall, Invisigun stands tall as one of the most unique multiplayer experiences available on the Nintendo Switch. Featuring a variety of multiplayer and single player modes, there’s plenty of value being offered in this tiny package. For the past two decades, Nintendo has tried to make the case that dual screens – DS, 3DS, Wii U, GCN/GBA connectivity – were necessary to create unique multiplayer experiences. But Invisigun: Reloaded makes a convincing argument that innovative multiplayer experiences can still be created with only a single screen.
YU-NO: A Girl Who Chants Love at the Bound of this WorldSwitch
Playing YU-NO is frustratingly inconsistent. The A.D.M.S. system feels intriguing even today, and the way the story unfolds through a ton of different branching paths is hugely compelling. I wanted to keep playing through the story in order to learn more about each character and discover the truth behind the A.D.M.S. and Kodai’s research, but Takuya’s casually gross candor never stopped pulling me out of the story and reminding me of how creepy visual novels could be sometimes.