Nintendo World Report
Overall, Etherborn has its charms: a calming dynamic soundtrack, a smooth and simple art style, and a captivating performance by its narrator. But these are overshadowed by the thin layer of frustration caused by the loose controls and overly restrictive camera. There is potential here and if you enjoy more artful puzzle games like the ones this game has been heavily compared to, it’s at least worth a look. Just be ready for a few hangups along the way that might take you out of the experience.
MARVEL ULTIMATE ALLIANCE 3: The Black OrderSwitch
Marvel Ultimate Alliance 3: The Black Order is like a B-movie. You know that it isn't the best in areas, but you still enjoy it with all your heart. The characters are well crafted, which makes the game such a joy. The environments, voices, and the general feel is strong. Obviously, the camera issues and endless corridors can drag down moments of the fun, but the action keeps everything flowing and enjoyable. The action never stops, which is the ultimate strength of the title.
Irony Curtain: From Matryoshka with LoveSwitch
Artifex Mundi created a fun, brisk, and engaging point-and-click. They leveraged the right balance of humor and storytelling, characters and circumstances. While clearly a throwback, they put enough of their own spin on the various formulas they leveraged to make something that feels familiar but still unique. For fans of point-and-click games, Irony Curtain is a sure thing. For people inexperienced with the genre it’s a friendly starting point.
LOST ORBIT: Terminal VelocitySwitch
Lost Orbit takes a simple premise and builds it into something that is more than the sum of its parts. Load times aside, it is a fantastic portable experience on Switch. Solid, ever-evolving gameplay and great presentation make this an easy pick up for anyone who likes high score games.
The only downside of Vectronom is that it should only take a few hours to complete. Each beat of this experience is so jam-packed and the gameplay concepts switch up so frequently that I would love each one to be explored more. Don’t let that stop you from exploring what’s here, though — this gem is a design feat and one of the most delightful platforming games I’ve ever played.
All in all, Perchang is a mild distraction that does little to be innovative or hold your attention for longer than a few hours at most. For the relatively minimal amount of content that the game provides, there are tons of other games that are much more worth your time. This combined with the lack of a hint system and abundance of glitches in the game’s physics engine leaves Perchang feeling like only part of a complete game. For a simple and short puzzle experience, Perchang may be enjoyable, but many of the eShop’s hundreds of other puzzle games are better options.
Battle Worlds: KronosSwitch
These small flaws keep Battle Worlds: Kronos from being as good as it could have been. While the interface quirks take some getting used to and the campaign difficulty may turn some off, there’s definitely enjoyment to be had here for fans of the turn-based strategy genre.
Lethal League BlazeSwitch
In the end, I struggle to call Lethal League Blaze anything but awesome. With a combination of fun gameplay, likeable character designs, and an incredible soundtrack that even features a song by the legendary Hideki Naganuma, this game is sure to have your friends screaming in pure hype as everybody in the room gets the hang of it.
Stranger Things 3: The GameSwitch
Stranger Things 3: The Game won’t appeal to fans of the television show as it’s a frustrating experience that reminds you of all of the high points of the third season but never actually reaches them itself. Instead you are stuck with a bunch of dull fights to get through, bland puzzles to solve, and reading pieces of dialogue from the show without any sort of performance by the actors. Don’t tarnish your memories of the third season by playing this.
Dragon Quest Builders 2Switch
Dragon Quest Builders 2 features solid controls, attractive presentation, online multiplayer and limitless charm, but these don’t tell the whole story. Each element of the experience on its own would be less than impressive, but like a pile of wood, bricks, mortar, and steel before its shaped by human hands, the sum of its parts culminate in an impressive and memorable architecture.
A straightforward and to the point Contra-like experience sums up Blazing Chrome well. With six levels that will probably only take you an hour or three to clear the first time through, it’s a tiny bit light on content, but thanks to the co-op and unlockable modes, more mileage can be squeezed out of this short and sweet joyride.
Professor Lupo and his Horrible PetsSwitch
The game interfaces well with the Switch’s controls, never feeling too clunky or unintuitive. And if you want, you can take advantage of touch controls in handheld mode, which is nice for a puzzle game. Professor Lupo and his Horrible Pets has so many hidden surprises, be it funny dialogue or an interesting factoid, and it’s these elements that help to further immerse the player in the world. With its wonderful art and great characters, this game is hard to beat for the puzzle aficionado.
The totality of SolSeraph is a pleasant ride that recalls ActRaiser to a fault. While the platforming and tower defense strategy might have their maladies, they still fuse together to make an interesting and engaging game. It’s refreshing to see someone take a stab at such a winning concept, even if they stumble a bit on the way to the finish line.
Senran Kagura Peach BallSwitch
It’s pretty clear that Honey Parade isn’t putting their A team on the Switch stuff. If you’re a Senran fanboy like myself, Peach Ball is probably worth it. If you just like video game pinball, there are better, more cost-effective options out there.
Super Cane Magic ZEROSwitch
I'm mostly disappointed in Super Cane Magic Zero. The fun, dumb world and deep RPG mechanics could have hooked me, but the punishing repetition and clunky combat kept me angry through almost all of my playtime. An extremely specific group of hardcore goofballs could have fun with Super Cane Magic Zero, but most players can find a better use for a group of friends.
What Remains of Edith FinchSwitch
The ability to play the game in handheld mode is an added bonus, as the short length of the game (2-3 hours) makes it perfect for something like a road trip or when trying to show the game to a family member who you think might be interested. With well-acted narration, plenty of variety in terms of gameplay, and a powerful tale that will have you coming back to find any details you might have missed, What Remains of Edith Finch is a must have for any Switch owner who enjoys a captivating story.
Devil May CrySwitch
Devil May Cry was the pioneer for character action games and despite being released 18 years ago, it still manages to stand tall among more contemporary counterparts. It certainly shows its age, most specifically in the dated platforming and at times jarring camera changes. Yet, when it comes down to pulling off combos and looking cool as hell, it hits the mark, still feeling fresh all these years later.
Collection of ManaSwitch
Trials of Mana is certainly a title worth your time, but newcomers to the series may want to hold off until the release of the modern remake next year. The Collection of Mana does a fine job of providing faithful recreations of 8 and 16-bit classics for a modern portable system, but make no mistake: all three games show their age. For those who had their formative years during the Super Nintendo era and those that simply prefer 2D sprite-based gaming, this package will serve you well.
War Tech FightersSwitch
War Tech Fighters wears its influences on its sleeves, with series like Macross, or rather Robotech in the case of the title, likely serving as a major source of inspiration. Franchises like Gundam and Transformers almost certainly played a part as well. For mech fans, there is certainly something to be said for the customization that War Tech Fighters brings to the table. Beyond that, there is a solid space game that unfortunately doesn’t make the best use of the mechs themselves. If you’re a fan of one or the other, you may lose interest, but as an avid fan of both, I found plenty to enjoy.
Citizens of SpaceSwitch
Citizens Of Space offers a ton of worthwhile content for anyone in search of something light. Technical issues keep the adventure from matching its scenario's quality, but the excellent music plays on in my head. The last 9% of Earth still calls. The galaxy may be saved, but this ambassador ambasses on.
Bloodstained: Ritual of the NightSwitch
Bloodstained: Ritual of the Night is a welcome return to the exploration-heavy Castlevania games of the past. Visually, the art style is likely to be off-putting for some, but the gameplay is fun and varied throughout, and finding hidden passages and treasures never gets old. There is also a good amount of freedom in terms of the weapons and spells you can equip, and the music is often a strong accompaniment to each new section of the castle.
Graveyard Keeper is a strange beast, offering a truly unique spin on the management sim. It’s systems are robust and plentiful, but frankly many are downright confusing. The developers decided to do the player no favors, leaving much of the complexities a mystery without searching online. That is enough to scare some away, but if it isn’t a dealbreaker, there’s more than enough here to keep you busy for hours on end.
SEGA AGES Wonder Boy: Monster LandSwitch
Wonder Boy: Monster Land is ultimately a weird deep cut for Sega Ages, but it is one I’m glad exists. I’d never seen the arcade version of this game, and I always ignored the console re-releases previously. That said, this is a very enjoyable old-school platformer that is charming enough to warrant some attention more than 30 years later.