MUTROPOLIS is a lovely sci-fi adventure set on the abandoned Planet Earth. Play as Henry Dijon (hero, nerd, detective) in search of a legendary lost city. Uncover weird ancient artifacts. And PLEASE don’t get obliterated by an ageless evil. You’ve been warned.
In a fun and fascinating take on the future, Mutropolis offers a compelling point-and-click sci-fi experience that proves the classic adventure formula is as potent as ever.
Mutropolis is definitely one of the better point and clicks I’ve played in recent memory, and was a pleasant surprise on every front presented. I genuinely enjoyed every moment I spent with it — even when stuck — because it was such a joy to look at and explore.
Mutropolis is a charming throwback to old school point-and-click adventure games. While it doesn't do anything wrong, it doesn't stand out either. I would have loved to see more of the world and the characters and less backtracking and obtuse puzzles.
Mutropolis is a fun game held back by unforgiving speed bumps. I am enthralled by the beautiful art style, and the tone the game sets in the narrative leaves you having a good time. But it’s hard to enjoy what you’re doing if you can’t move forward, and I too often found myself at a stop sign.
Mutropolis evokes the same feelings its older and most revered predecessors do. However, the technical problems and clunky sometimes nonsensical puzzles holds the title back from being a point and click that stands out of the ever-growing crowd.
Mutropolis is a decent point and click adventure title with genuine humour and some very good puzzles. However, it's let down by a slow-paced middle act that drags on far too long and some puzzles that could have been better implemented.