All things considered, Warhammer 40,000: Gladius’ T’au DLC is a must for anyone who plays Gladius in TYOOL 2020. If you dislike the race (you should), you will at least appreciate them as enemies and find use of their various racial abilities for modding. The question now remains if we’re going to get the rest of important races - like both flavors of Eldar - in the DLC cycle, or will they be saved for a sequel?

Warhammer 40000: Gladius - Relics of War
Proxy Studios · Jul 12, 2018
About
Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources. In the first 4X turn-based strategy game set in Warhammer 40,000 you will lead one of four unique factions.
Trailers & screenshots
Scores by platform
7.6
Critic reviews
- So many strategy games leave you hanging, wondering why the developers did or didn’t do something. So many strategy games have taken a cue from Firaxis’ latest Civilizations in that they just provide busywork and diversion. Make ten different decisions in a turn just so you can feel a sense of accomplishment. Too many strategy games mistake detail for design, activity for gameplay. Gladius knows better.
- 6.1There are resource points scattered around that you can capture, and ancient relics that provide army-wide boosts to speed, damage or sight range, but the planet gets samey after a couple of games, and without the depth of a full-fat 4X game, it’s not as replayable. Perhaps with updates and expansions it will gain some complexity and nuance, but until then unless you truly adore the setting, play Endless Legend instead.
- 7.7Warhammer 40,000: Gladius - Relics of War is a quite enjoyable 4X strategy game set in the Warhammer 40,000 universe, featuring four unique factions, each with its unique campaign, randomly generated maps and an engaging multiplayer mode. With an experience that's focused on war, however, the game can get a bit repetitive after a while, as diplomatic options might have made both single and multiplayer more varied.
- 5.0Gladius is a novelty in the 4X genre: the focus on combat has made a shallow game, and the execution is rather poor. The UI is clunky and unwieldy, the AI is slow and unchallenging but the game does not suit multiplayer because of its core design. There is the potential for something much more interesting there, but the simplicity of the systems limit the game too much for it to be something I’d recommend.
- 7.0In terms of production values, Gladius is actually quite good, and its big failure is that of mediocre game design. This beautiful, novel take on 40K is brought down by terrible gameplay decisions that constantly drag the product down and essentially sap that “one more turn” feeling that makes Firaxis games so good – whoever designed the gameplay of Gladius clearly doesn’t know what makes a real game great.
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