
Sid Meier's Civilization V
Firaxis Games · Sep 21, 2010
About
A turn-based strategy game, where each player represents the leader of a certain nation or ethnic group ("civilization") and must guide its growth over the course of thousands of years. It starts with the founding of a small primitive settlement and ends after achieving one of the victory conditions—or surviving until the number of game turns end, at which point the highest-scoring civilization, based on several factors, is declared the winner.
Trailers & screenshots
Scores by platform
8.9
Critic reviews
- 9.0In all, the news with Civ V is just about all good. It's still not very accessible to non-grognards, and it's still fairly boring when it comes to multiplayer (turn-based games just involve too much waiting around for other people to finish up). But it's also still incredibly addictive, begging you to stay up just five minutes more, just to see what happens in the next turn. And the next turn. And the next.
- 9.0There are a few aspects of Civilization V that could have used a bit more attention, but even as is, this is yet another classic edition to a series that consistently rewards and renovates. If you have even the remotest interest in worldwide domination, you owe it to yourself to get lost in one of the most rewarding turn-based games in years.
- 9.4Civilization V keeps everything that makes the series great, makes the game more accessible to non-fans, and overhauls many of the finer gameplay details. Every PC gamer owes it to himself to give this game a shot. Like every Civ title, this game has replay value galore, and every minute just deepens your addiction.
- 9.3Civ V isn't simply a rehash of what came before with better graphics (though it has those, too): it's a whole new world with a whole new set of rich, intricate rules to master. It's also impossible for a strategy fan to resist picking up … or to quit.
- 9.0Sure, I miss some of the deeper inter-civilization relations that the more defined religion and government setup brought in Civilization IV, but that's nothing anyone new to the series will even think twice about. With all the tips, advisers and tools in place, this is the first Civilization for PC that I feel is worth just about every person's time. Go forth and create, subdue, and exploit. Do as Firaxis has done, and bring Civilization to the masses.
- It's a testament to the combat system in Civ V that I had way more fun building units and attacking my neighbors than I did with previous versions. Lead Designer Jon Shafer did a great job revamping an old franchise and infecting it with new ideas to make it still seem fresh. I love Civilization V and will likely spend hundreds of hours over the next few years taking over the world.
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