1305 Published Reviews
Scott Pilgrim vs. the World: The Game - Complete EditionPC
Today, Scott Pilgrim vs The World feels somewhat let down by its insistence on grinding, even if teamwork lightens the load, and the action is never too deep. Still, just like Scott himself, the game makes up for this with whimsical creativity, offbeat humour, and absurd storytelling.
Omori is a kid who is living through sleeping, scared to face the realities and consequences of the real world. Wanting to shut yourself away and hide is a child-like response but it's one that's tempting to carry through to adulthood.
Dead by Daylight: A Binding of KinPC
Dead By Daylight, on the other hand, brilliantly has it both ways, never abandoning its gory slasher flick joys while still laying claim to a rich competitive environment. It's both Halloween pastiche and Hereditary psychodrama. That, my friends, is a blockbuster.
A pink roof, red walls and green floors? Fine by me. I guess I'm a bad king, but in very mundane ways that don't lead to an execution—especially since nobody has invented a guillotine yet. I made every building bright blue once, but I've never let my people starve. Well, not for long.
Override 2: Super Mech LeaguePC
The overarching simplicity opens the experience up to people of varying skill levels and familiarity with videogame controls (for brief sessions, if not enthusiastically lengthy ones). Beyond that, it’s difficult to recommend for now. It’s far from a terrible game—but it mechs no moves towards being a particularly good one, either.
A Game of Thrones: The Board Game - Digital EditionPC
What that means is that A Game of Thrones is great with friends, but the matchmaking is inadequate to the task of making it fun with strangers. Further, there's no delineation between synchronous or asynchronous play matches, so games are consistently held up by single players—and persistent bugs that can crash games several hours in.
Project Wingman delivers exciting aerial combat and an interesting campaign, though it won't impress those looking for a hardcore flight sim.
El Hijo - A Wild West TalePC
That is the element El Hijo is missing; the decisiveness of action that makes you truly feel as if you've outsmarted the AI. It's a sensation I always get from my international assassin or my paramilitary superspy, and I wish I got more of it from my six-year old boy.
Medal of Honor: Above and BeyondPC
Medal of Honor: Above and Beyond does go above and beyond in ways. It's longer than I expected, bursting with one-off experiences and multiplayer modes and extras. And I can't say it betrays the spirit of 2002's Medal of Honor: Allied Assault, which was one of my favorite games when I was a teenager.
A relaxing adventure that's at its best when focusing on the romance.
A pleasant mix of gentle puzzling and body horror, PHOGS! is a very good boy.
Chronos: Before the AshesPC
It’s a slightly shaky project, then, as hinted at by the fact that it’s not the prettiest PC game you’ll ever play. All credit to Gunfire Games, though, for trying to build on the Dark Souls template rather than just borrow it. The result is a game with a strong identity of its own. It’s just a shame the ageing system doesn’t kick in much earlier.
I found it moving and life-affirming in the final moments, even in the face of near certain death and a relentless onslaught of bugs. I suppose it's an appropriate thematic throughline though: Cyberpunk 2077 is a game about V coming apart at the seams, in a city coming apart at the seams, in a game coming apart at the seams. Play it in a few months.
Per Aspera's novel adaptation of nonlinear narrative to fit a strategy game goes over surprisingly well. Combined with a novel terraforming mechanic, slick aesthetics, hard science chops, and classic genre gameplay, this one is definitely worth the time.
World Of Warcraft: ShadowlandsPC
Fortunately, unlike Battle for Azeroth, a lot of Shadowlands' new features are inherently fun enough that I want to keep playing even if I'm concerned about the bigger picture. The four new zones are dense with surprises and treasures, Covenants are an exciting way to customize my character, and I'm enjoying the more subtle storytelling and worldbuilding now that the main campaign is over with.
Twin Mirror feels like a string of scenes sewn together with thin narrative threads, and is ultimately a game that says nothing, lacking any sort of commitment to subjects that it coyly alludes to. For a studio whose voice is celebrated for being loud and clear about improving representation in games, Twin Mirror a misstep for Dontnod.
Immortals: Fenyx RisingPC
Immortals is easy to like. It has an infectious energy, a great sense of humour, and a world that is full of colour and life. I just wish the mechanical stuff underpinning everything was more fine-tuned. The unsatisfying, weightless character movement is a real letdown, because there's no getting away from it.
Empire of SinPC
There's definitely a version of it in there somewhere that's good, and the allure of all those dense and malleable systems is strong, but they all come with massive caveats that dwarf what it does well. It's just a bit of a mess. It's frustrating. The potential is obvious, but it hasn't been realised.
Destiny 2: Beyond LightPC
I'm enjoying it a lot, and have already had many hours of fun exploring Europa with friends. But there's also plenty that I think needs improving. Yes, there's hope for the future, but sometimes Destiny relies a little too heavily on that motto.
The story comes to a satisfying end, after which I gleefully jumped back in to start mopping up the remainder of the puzzles. The cherry on top is the soundtrack, a typically wonderful Austin Wintory score that incorporates the superb sounds of throat singing band Alash. The Pathless sacrifices difficulty at the altar of fun, and it works superbly.
Football Manager 2021PC
For another year, then, Sports Interactive somehow makes a compelling case to go back to the franchise you probably spent 500 hours on last year. The differences might look subtle to an outsider, but they change your decision-making on a profound level. Even though it’s more of a slog than ever to clear your inbox every week, FM21 continues its winning streak.
It’s flawed, then, but never critically so. Ghostrunner wants to make you feel like a cybernetically enhanced badass, and it achieves this almost all the time with great style. It's tough, fair, and fun.
Godfall is a perplexing game. Though the grind needled at me, I never came close to putting the pad down. I’d recommend playing the three player co-op to cut down on the repetition, but bafflingly, Godfall’s multiplayer doesn’t support online matchmaking. Gorgeous, hollow, and rarely abrasive, this is an affable big budget game that pleases the eyes but rarely stimulates the brain or fingers.
Möbius Front '83PC
I can’t think of a single anecdote where a heroic unit won me the day, or a lucky shot that turned things around—the bread and butter of strategy games. The emphasis on grinding out wins, coupled with the generic and disposable nature of the units, makes missions feel interchangeable. Along with the sluggish pace, this makes for a game that can please, but never truly excites, eventually dampening the urge to plough through.
Call of Duty: Black Ops Cold WarPC
It’s trying to thread that needle by selling Cold War like it’s some sort of $60 Warzone expansion pack. It’s not, but it's just as unnecessary. I’m curious to watch the next year unfold as two conflicting shooters intertwine (at least until whatever’s next). Who would’ve thought that Call of Duty's biggest competition would be itself? Video games are weird that way.