
TRI: Of Friendship and Madness
Rat King Entertainment · Oct 9, 2014
About
Prepare for a mind-bending first-person adventure, as you enter the world of the Odd Gods and discover the magical power of the TRI! Master abilities that let you create your own path through an immersive universe full of unknown wonders.
With every twist of a corridor, every raised gantry over your head, every new floor of towers and dungeons in the Odd Gods’ world, TRI challenges you to think outside the box. Empowered by the TRI artifact, you place anchor points on the walls around you and conjure triangular platforms which can be climbed on, walked over and otherwise employed to negotiate the levels ahead. They’ll help you solve puzzles, reach otherwise impossible ascents, reflect light beams and even walk up walls… once you discover how to do it, that is!
A real test of spatial awareness, TRI is a mix of first-person and puzzle gameplay that will push your mind to the absolute limit!
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Critic reviews
- GameSpot8.0Regardless of comparisons, TRI: Of Friendship and Madness is a fantastically executed return to the well of first-person spatial tinkering. Despite minor blemishes and inconsistencies, it offers up task after engaging task, only ever telling you where to go, never how to get there. And soon after stepping foot into its world, you'll learn to defy the laws of nature, and beat it at its own trickery--then, you'll be thinking with triangles.
- Hardcore Gamer9.0This may sound strange, but TRI offers a zen-like experience. Its mostly empty areas provide players with full control over handling every problem. Since there is no punishment for failure players should never feel rushed or confined either. You’re simply allowed to experience and play with a strange world. TRI is not typical by any measure and instead charts its own path to puzzle gaming greatness.
- 4players.de7.2TRI ist das clevere Konzept eines Rätselspiels, dem der Rahmen einer plastischen Welt fehlt. Die knappe Erzählung ist in keiner nennenswerten Weise mit dem Spiel verbunden und die groben Kulissen dienen lediglich als Gerüst zum Verankern der Dreiecke. Manche Herausforderung lässt die grauen Zellen in allen drei Dimensionen rauchen – das volle Ausnutzen des ganzen Raums wirkt geradezu befreiend. Würde es sich nur weiter in die spielerische Tiefe vor trauen!
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