
Tomb Raider: Underworld
Crystal Dynamics · Nov 18, 2008
About
In an ancient ruin on the floor of the Mediterranean Sea, Lara Croft uncovers proof of the Norse underworld and the mythical hammer. As she attempts to unravel the secrets behind these myths, Lara’s perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization.
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Critic reviews
- 5.0On the whole, it's a mediocre game and a disappointing follow-up to the quite impressive Legend. It does very little to further the series and offers much frustration in exchange. Fans of Tomb Raider will no doubt love it, as it is still superior to many of the titles past the first, but Underworld will not do anything to change the minds of people who have less of an affinity for the games.
- 7.0Tomb Raider Underworld is an enjoyable adventure, but it's one that's just too familiar for anyone who's played the previous games. The basic problems with clipping and the unruly camera are still annoying, and while Lara's new abilities add to her impressive athleticism, the route through most levels is still rigidly linear.
- 8.0Tomb Raider Underworld is a good game that Lara Croft fans will enjoy, but it?s not quite the experience that will live up to or even surpass that of Legend. It?s a shame, really, because there was a large amount of promise, particularly with the What Could Lara Do? system, which highlighted good controls for the game, more realistic animations and exploration for Lara, and slightly improved combat.
- 8.0Tomb Raider: Underworld is a visually stunning, epic adventure that continues Crystal Dynamics' excellent run. We reckon it's the best completely original Tomb Raider (Anniversary was, of course, a remake) we've had in years, and is only let down by the odd control quirk and camera issue.
- 8.2Tomb Raider Underworld was far more enjoyable than I ever thought it would be. The expansive environments, solid platforming sequences, challenging puzzles, and adventure-filled storyline should appeal to anyone who loved the Prince of Persia games and Uncharted: Drake's Fortune. Disappointingly, combat is fairly mediocre, and a lot of technical inconsistencies are troublesome.
- Tomb Raider Underworld feels like a stopgap platforming adventure. It’s much better than the bile released under her name last generation, but it still manages to feel a few years behind. Longtime fans will be pleased to have a serviceable Tomb Raider to play, but those not already susceptible to Lara’s charms will view it as an artifact of times gone by.
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