
Sunset
Tale of Tales · May 21, 2015
About
Sunset is a first person exploration game that takes place in a single luxurious penthouse apartment in the capital of a fictitious Latin American country in 1972. As housekeeper Angela Burnes you get to know the owner of the apartment, Gabriel Ortega, by going through his things while he is away. A relationship develops between two people who never meet while war breaks out in the city. A violent uprising has begun against the military regime that holds the country in a stranglehold. Will you get involved with the rebellion? Will Ortega? And if so, how?
Trailers & screenshots
Scores by platform
6.8
Critic reviews
- 5.5Sunset struggles with pacing, technical performance (movement is a tad wonky and it can run sluggish), and a disconnect between how its lead is written and, occasionally, what she does, player depending. The reduction of work to single click means the year's worth of date title cards, going up the elevator, and going down at sunset feels more monotonous than housekeeping. The music and colors are effective at setting mood, though, and there are instances of emotional resonance, strong writing and voice acting.
- Sunset has some great elements, especially in terms of diverse characters and intriguing subject matter, but that doesn't excuse its shortcomings. As beautiful and contemplative as the writing is, I spent too much of the game frustrated by glitches and bored by exploring the same surroundings. Sunset is at its best when it's surprising you with its bigger reveals and focusing on the things that make us all human.
- 7.0In terms of content and premise, Tale of Tales has a winner with sunset; I'd be hard-pressed to think of a game that tackles class, race, politics, and Capitalism so effectively with a light touch. Unfortunately, their attempts to replicate the drudgery of blue-collar labor might have been a bit too effective—certain sections of Sunset had me feeling absolutely listless. It's a problem I wish they would have improved, but definitely not one that should keep you away from this intensely original game.
- 6.8Sunset delivers an interesting plot and interesting characters, but I often felt like an invader, like I should have been reading Angela’s memoirs rather than adding notes. But it tries to tell a story in a way I haven’t experienced before, and I’m happy to have played it, and to be thinking about how young interactive storytelling is and how it might evolve.
- 7.0he complexity of your decisions is occasionally greater than setting the table, but Sunset succeeds at making each small action feel significant by giving them all similar weight. Though the story is peppered with periods of inactivity that are detrimental to the pace, Sunset acts as a thoughtful, pensive walk through social themes and struggles not often explored in this medium.
- The entire world of Sunset is masterfully crafted in every way. The art style is gorgeous, with the apartment bathed in the light of the setting sun every day. The story is captivating and satisfying to the end. ...Unfortunately, however, there is absolutely no replay value.... Sunset is refreshingly original in putting players in the role of a housekeeper, but with poor instructions and no real choices, it never meets its ambitions.
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