Safe House feels more like a beginning more than a complete game. A formula, more than a package. The artwork is great and every aspect of the game has potential that I hope a one-man team can address to truly put it in the spotlight.

Safe House
LABS Games · May 22, 2018
About
Slip behind the scenes of a shadowy political conflict and operate a top-secret safe house. Build, upgrade, and run your spy HQ as you shape the course of history … for better or worse!
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- 5.7Once in a while, Safe House successfully pulls me into the allure of mindless task managing, but the gameplay drags down the strong elements of the story through its repetition, and despite the multiple endings, its replay value is low. Safe House delivers enough of a good time but never quite follows through with its promises, falling short of something that I’d recommend to friends.
- 4.0Safe House is an unfortunate case. Its core concept and chief gameplay hook are not without potential, which is what makes playing this so frustrating. The foundation to make a solid little spy-themed version of Papers Please is there, but none of the other necessary components made it into the game. A sparse presentation, coupled with an increasingly apparent lack of polish, restricts any potential this game had, instead reducing it to a fairly forgettable experience.
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