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P·O·L·L·E·N

Mindfield Games · Apr 20, 2016

PC · PS4

Rating pending

About

P·O·L·L·E·N is an atmospheric, suspenseful and highly interactive first person sci-fi exploration game set on Saturn’s moon Titan. Delve into the richly detailed Station M, and try everything you can get your hands on to uncover the mysteries that lie beneath the moon’s crust.

Trailers & screenshots

Scores by platform

PC

Critic 6.4 (5 critics) · Gamer 6.2

PlayStation 4

No critic reviews yet · No ratings yet

Critic reviews

  • GameSpot

    Jason Imms · May 02, 2016

    5.0
    Short games are wonderful when they leave the player something to ruminate on, but they need to leave the player with something to ruminate on. They can sometimes take on a poetic quality, not in prose but rather in function, a musing on the nature of some aspect of human experience. Pollen seems to want to do this, but is too vague in its delivery to be successful.
  • USGamer

    Bob Mackey · Apr 22, 2016

    9.0
    Overall, I'm very impressed with Mindfield's attempts to bring more adventure and puzzle-solving elements to a genre that's mostly gotten by on atmosphere and emotion alone. And P.O.L.L.E.N goes to great lengths to be more than just a tour through a sterile museum of content.
  • Game Grin

    Cat Swinburn · Jul 13, 2016

    7.0
    P.O.L.L.E.N. is a visually stunning and well crafted exploration game, and the detail that has been put into the small world by Mindfield Games is remarkable. The recognition that, as players, we don’t always need the game to hold our hands in order to progress is refreshing. But there feels like there could be so much more somehow.
  • 4players.de

    Jan Wöbbeking · Apr 27, 2016

    5.7
    Vielleicht hätten die Entwickler die Rätsel auf kleinere Areale beschränken und klarer kennzeichnen sollen, denn das langsame Untersuchen der Umgebung sorgt schnell für Ermüdung. Ich bin regelrecht froh, dass ich das Adventure nicht mit einem VR-Headset testen musste, denn dann hätte ich mich vermutlich noch häufiger verloren gefühlt.
  • IGN

    Олег Зайцев · May 31, 2016

    5.5
    Возможно, шлем виртуальной реальности делает Pollen лучше, но VR не может решить все ее проблемы. С рваным темпом повествования, с жалкой концовкой, с повисшими в воздухе вопросами, со скоротечностью. Тщательно нагнетаемая всю игру атмосфера пропадает зря. Dead Space может спать спокойно.

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