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NECROPOLIS: BRUTAL EDITION

Harebrained Schemes · Jul 12, 2016

PC

Rating pending

About

NECROPOLIS combines third-person action with Rogue-lite dungeon-delving for a game that’s fast-paced and addictive, yet diabolically hardcore. You play as a nameless adventurer attempting to escape a living, magical dungeon that reconstructs itself each time you play, with only one way out - down. Craft, equip, explore, and fight to stay alive as you delve deeper and face ever-greater threats in the twisting halls and endless chasms of the NECROPOLIS. Have no doubt, you’re going to die - often! - but you’ll improve your combat skills, available upgrades, and dungeon know-how with every playthrough, bringing you one step closer to the exit. (Warning: “Just one more time” mindset can be addicting.)

Trailers & screenshots

Scores by platform

PC

Critic 6.6 (16 critics) · Gamer 6.4

6.7

Critic reviews

  • GameSpew

    Matthew Hung · Jul 28, 2016

    8.0
    It’s a really solid game which will only benefit from improvements in AI, aesthetic polish and more ambiguous loot. Necropolis rewards those who put the effort into decoding the weirdness, and while some may not appreciate that, for those who do, it’s a game worth investing in.
  • Wccftech.com

    Francesco De Meo · Jul 27, 2016

    5.4
    Necropolis is an interesting dungeon crawler that sadly fails to live up to its full potential due to a severe lack of content and sense of progression. The game isn't exactly bad, as there are some interesting ideas, but it features so little incentive to play again that most will end up abandoning it after a few runs. Co-op is just not enough to salvage the whole experience. With such glaring issues, Necropolis is definitely not worth its full price tag for the moment being.
  • GameSpot

    Brett Todd · Jul 26, 2016

    6.0
    Even though the game offers intense combat and an appealingly bizarre setting, there are just too many problems and limitations for it to hold your interest for very long. While the challenge inherent in the core roguelike formula adeptly applied here is enough all on its own to draw you in for multiple runs, you'll eventually tap out due to the weight of the grueling difficulty and repetition.
  • IGN

    Brandin Tyrrel · Jul 14, 2016

    6.5
    Some of its ideas conflict with each other (such as permadeath and teammate revival), its procedural generation doesn’t offer much in the way of replayability, and its intentional vagueness can be frustrating, but it’s good for at least a few monster-smashing runs before it gets old thanks to enjoyable combat mechanics, cheeky humor, and the promise of mystery.
  • Destructoid

    Chris Carter · Jul 12, 2016

    7.0
    Can you play Necropolis by yourself? Only if you're really dedicated to the idea of running the same series of floors over and over with the intention of making progress. Without company, the initial dungeons begin to blend together a bit, and restarting isn't so much a pain from a pure skill-based roguelike standpoint, but a crisis of variety.

See all critic reviews

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