3.0
Just Deal With It is an example of a title that just wasn't planned out well. The inclusion of online play is fine, but it's wasted since there hasn't been an online community to speak of since the game's launch. The forced multiplayer means that there's no real way for players to learn the games on their own, and the use of power-ups feels arbitrary. Unless you want a more expensive way to play these games with friends locally, your best bet would be to check out YouTube tutorials for these games and break out a physical deck of cards.






