
Eador: Masters of the Broken World
Snowbird Game Studios · Apr 19, 2013
About
Eador is a universe made of countless shards of land drifting in the Great Nothing. Each of the shards is a little world unto itself, with geography and denizens of its own. The power over the shards is bitterly contested by Masters, the immortal beings mortals believe to be gods. Take the role of the mighty Master and shape the destiny of Eador! It is in your power to deliver the world from ultimate destruction – or to choke it with an iron fist of tyranny.
Trailers & screenshots
Scores by platform
6.7
Critic reviews
- 6.5Eador: Masters of the Broken World is laden with good ideas and myriad reasons for strategy nuts to go... well, nuts, but for every compliment I could pay it, there's a caveat. Strange design choices and a serious lack of polish mars the things it does so very well. For a while, I couldn't even play the damn thing it was so unstable. Crashes every few minutes, and a bug around every corner made it not worth my time.
- 4.0Any enjoyment derived from Eador: Masters of the Broken World is buried beneath a landslide of inexcusable technical issues. Building up a home base and expanding into the world should be rewarding, but frequent and unfair bugs make any progress feel less like victory and more like a stroke of good luck.
- 8.0Eador: Masters of the Broken World alternates between extremes. It is complicated in one instance, and simple in the next. It seems generic at first, but then shows its uniqueness in setting and granular game mechanics. It’s a game by strategy enthusiasts, for strategy enthusiasts. Once you look past the awkward, pimply exterior, a game of surprising interest looks back.
- As encouraged as I am by the patches Snowbird has already released for Masters of the Broken World (it was much worse when it first launched), and as much as I adore the ideas it is built on, my recommendation has to come with serious caveats. Despite its often-disastrous implementation, Eador’s design is worth your time – a testament to its strength.
- We simply can’t get over how appropriate Eador‘s subtitle is: this is a broken game on so many levels. To some degree, it’s almost insulting to play the thing. It was buggy, choppy, unstable, and generally lacking any kind of true gameplay adeptness. There’s a scant few saving graces. The management of one’s province, and the decision making involved in that task, is rewarding thanks to some serious depth.
- 7.0Eador is certainly challenging, which is to be applauded to some degree, but we can’t help but feel basic design choices hold it back as an experience. Perhaps they’ll be some way to fix this, perhaps not, but anyone looking to pick this game up should know they are in it for the long haul. The long, grinding haul.
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