
Assassin's Creed III - The Infamy
Ubisoft Montreal · Feb 19, 2013
About
The Infamy is the first episode in the Tyranny of King Washington storyline. Following the revolution, Washington goes mad with power and rules as a tyrannical King. Connor awakes in this reality as Ratonhnhaké:ton – never having joined the Assassin order – and is greeted by his mother Kaniehtí:io, accepting a new mission to take down Washington. Acquire all-new skills to fend off this new threat to freedom. Live history as it never happened and ignite a new revolution!
Trailers & screenshots
Scores by platform
7.9
Critic reviews
- 6.8There are new mechanics and a storyline unlike anything the series has done before—but the game also lacks some basic Assassin's Creed features, most importantly the experience of taking over a gigantic territory. Whether the first episode is a good buy will depend on where the next two go—if this installment sets up a fantastic tale, it's easily worth it, but if the next two sections are similarly slight, it could be a bust.
- Lasting about three hours, this $10 first act has a hard time standing on its own. Connor's spirit quest and wolf powers offer fun new gameplay concepts, but there's little to drive you off the beaten path, and so far, King Washington 's alternate timeline doesn't inspire a full three episode.
- The Infamy isn't a half-bad DLC entry, with a lot of side mission content; an engaging, if at times bizarre, alternate history story (though it's hardly the most incendiary or silly alternate account of Washington). However, the invisibility feature is so overpowered that it heavily removes the challenge, and the first hour is so linear that it begs to be more open world, with you being able to explore more during that section of the game. Still, The Infamy a strong first addition in this new, additional campaign.
- 7.5Assassin's Creed III: The Tyranny of King Washington - The Infamy is a fresh and interesting take on Assassin's Creed, one that manages to introduce some new ideas without destroying what makes the game so fun in the first place. It's even more appealing if you're into the lore behind the series, with collectible memory artefacts serving as links to ACIII's real world, and unlocking parts of a secret video that explains just what on earth is going on.
- 6.5All in all, The Tyranny of King Washington: The Infamy is a little bit too dependent on the assumed purchase of the other two packs. With a cliffhanger ending, and memory fragments to collect across multiple episodes, it's clear that it will be much more poignant as a complete story. For now though, you're left with the decision to purchase just one, so you're better off seeing how the other two turn out first.
- 8.0Tyranny is a fast-paced and action-filled reminder of everything great about Assassin's Creed games. It's an experiment that pays off. New gameplay mechanics and another round of side-missions help flesh out a two-and-a-half-hour story offering. As an opening, The Infamy begins an intriguing story that's allowed to stretch free from some of the series' stricter rules, and it's unburdened by some of the faff of the main game's extraneous systems. If Assassin's Creed 3 saw the series gracefully soar back into full flight, Tyranny is where it lets you strap on a jet-pack for the next adventure.
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