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Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. The simulation of a combat environment is so effective, the engine forms the basis for training simulators used by real armies the world over. Although ARMA II is set in the fictional ex-soviet state of 'Chernarus' the gameworld is actually a 225 square kilometer chunk of the real world! ARMA II's highly detailed landscape is a meticulous facsimile of real terrain, modeled using extensive geographical data.

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Scores by platform

PC

Critic 7.6 (15 critics) · Gamer 8.1

7.7

Critic reviews

  • GameSpot

    Daniel Shannon · Jul 20, 2009

    8.0
    Despite its faults, Arma II is an incredibly versatile and entertaining military simulation. While the bugs are disappointing, they are overshadowed by everything Arma II does right. In the end, even the AI's bad driving can be forgiven; although you'll be miffed when a squadmate accidently runs you over with an APC, the gratitude and camaraderie you feel every time he pulls you out of the line of fire to administer first aid ultimately leave a stronger impression.
  • Game Trailers

    Game Trailers · Jul 14, 2009

    7.0
    Even for those willing to invest the time to learn all there is to know about ArmA 2, the glitches and the bugs are currently too much to take. Maybe once they've patched it up, there will be something more playable. We look forward to that day, because there's really something special in ArmA 2, cheesy voice acting and all. In its current state, however, we recommend you try before you buy.
  • IGN

    Steve Butts · Jul 02, 2009

    7.8
    This disparity between excessive accuracy in the military hardware and the broken nature of the mission elements leads us to wonder if developers of games like this aren't being overly ambitious. I love having dozens and dozens of realistic weapons and vehicles and highly detailed geography and ballistics modeling, but the unintuitive interface required to manage it all and the irregularities in the scripting make it hard to appreciate those qualities.
  • Games Radar+

    Steve Hogarty · Jun 22, 2009

    7.0
    There are frayed edges here then, and ArmA II is, unfortunately, as unpolished as the original ArmA, but the roughness is the sort that will only bother those used to the perfect sheen of blockbuster shooters. We don’t think we’re being too forgiving when we say that if you’re predisposed towards this breed of game, you’ll happily overlook many of its quirks.
  • Video Gamer

    Neon Kelly · Jun 19, 2009

    8.0
    In an age where most developers are reaching out to embrace casual gamers, ArmA II is something of a refreshing exception. It is unashamedly ambitious in its design and execution, embracing rich complexity at the expense of accessibility. It is a game that makes you work for your fun, and that asks you to overlook a good deal of awkwardness, as well as a fair few technical hiccups – though I am sure that these will be sorted with future patches.
  • PC Gamer

    Craig Pearson · Jun 10, 2009

    8.3
    The singleplayer storyline genuinely takes the ArmA series and war games to new places, and the multiplayer, although I've not yet had the pleasure of a 50+ player battle, has all it needs to bring you back when you're done. Even a ten-minute fiddle in the editor gives you something fun to do. If ArmA 2 hooks you in, you've just found a war game capable of providing infinite entertainment, and that's astonishing.

See all critic reviews

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