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The ROGUELITE that feels like a ROGUELIKE. Praised for its fantastically generated dungeons, real-time combat and surprising amount of content and depth. One of the BEST GAMES OF THE YEAR according to PC Gamer and VICE Waypoint.

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Scores by platform

PC

No critic reviews yet · Gamer 9.1

PlayStation 4

No critic reviews yet · No ratings yet

Xbox One

No critic reviews yet · No ratings yet

Nintendo Switch

Critic 6.1 (7 critics) · No ratings yet

Critic reviews

  • COGconnected

    Doug Mercer · Feb 19, 2019

    7.7
    Can I really be bothered by a lack of an overall storyline when each dungeon run has its own substory? Can I really complain about some graphic inequality with AAA games when each time I play is unique and a lot of fun? Well, I can’t see how I could do that, maybe just don’t bring it up to the people that picked up No Man’s Sky on its first day…
  • Nintendo World Report

    David Lloyd · Aug 07, 2018

    6.5
    After a few short tries to get a handle on the combat and learning to traverse the dungeon, I began consistently making multi-level runs. The unfortunate part, is that those runs really weren’t increasing in enjoyment the further I ventured. With the ever increasing amount of roguelite titles to choose from, I think I would rather just play one with better combat and a better crafted dungeon.
  • Cubed3

    Renan Fontes · Oct 17, 2018

    4.0
    With gameplay best suited for a mouse and keyboard, a frankly unflattering aesthetic, and truly dreadful presentation, Unexplored: Unlocked Edition comes off mostly unengaging. To put it bluntly, the core gameplay loop simply isn't strong enough to carry a procedurally generated adventure. On top of that, the procedural generation, while fairly extensive and capable of leading to genuinely unique sessions with each playthrough, isn't enough to make up for how lacklustre Unexplored feels overall.

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