Mechanically, TowerMadness 2 isn’t anything particularly special. But again, that’s okay; what it lacks in outright innovation, it makes up for in craftsmanship and personality. If you’ve never played a tower defense game before, or simply can’t get enough of the genre, this is one well worth checking out.

Tower Madness 2: 3D Tower Defense TD Strategy Game
Limbic Software · Jan 24, 2014
About
The aliens are back, and this time they’re on a mission to turn your beloved sheep into sweaters for their emperor! The sequel to the hit tower strategy adventure TowerMadness is finally here. Protect your flock using quick thinking and an arsenal of awesome weapons.
Trailers & screenshots
Scores by platform
8.0
Critic reviews
- For a tower defense game, it seems like an odd addition, but really, it’s great: the ability to move around the board with the d-pad is well-made to where I like playing this way rather than touch because it feels more accurate and deliberate this way. It just feels good. Really, that’s the best way to sum up TowerMadness 2: it just feels good. It has its own tower defense quirks, if not anything too revolutionary, but it’s just a solid game of tower defense.
- 7.0Every improvement witnessed is expected to be there in a sequel these days. That may not be fair, but it’s the current landscape for iOS TD titles. Regardless, if you’re a TD aficionado and are looking for the next great title to play through, by all means check out TowerMadness 2. However, don’t expect to see anything you haven’t already seen.
- 7.0More attractive than its predecessor and with new towers to mix things up with, TowerMadness 2 is still an appealing and quite lovable Tower Defense game. However, it’s a title that occasionally straddles freemium elements with premium elements too readily. There’s fun to be had once one looks past that, but it’s something to be aware of.
- 6.0The perverse thing is that if this sequel had stuck with a similarly old fashioned payment model, it would have felt quite refreshing amidst all the irritatingly grabby IAP-fests we see today. A proficient tower defence game that would have been easier to recommend to fans of the genre if it hadn't gone with an irritating IAP system.
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