
The Outer Worlds
Obsidian Entertainment · Oct 25, 2019
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Critic reviews
- Gamezebo7.0There’s also the inevitable hit to the game’s visuals – which were never stunning, but the way they’ve been simplified here can often detract significantly from the spectacle. Performance wise it works as it should, but perhaps only consider this Switch port if you have no alternative format to choose from.
- RPGFan8.5It is a nearly hopeless dystopia in a time where hope is at a premium in our lives. It's not the best choice, it's Spacer's Choice. Still, if you haven't checked out The Outer Worlds yet and have enjoyed Obsidian's previous work, you're very likely to find yourself as compelled as I was to play all the way to the end, despite the unfortunate timing and graphical limitations of the Switch version.
- WorthPlaying6.0At the end of the day, The Outer Worlds succeeds in being a story-driven RPG that offers a lot of freedom for you to experience and play the game as you see fit. It doesn't look particularly good or run incredibly well. I don't want to downplay the importance of the story and quests, but The Outer Worlds feels like either a calculated cash grab or a team obsessed with making a game run on an inferior system for the sake of it, rather than trying to find a new player base.
- MMORPG5.0I really want to recommend The Outer Worlds on the Nintendo Switch. I’ve seen some developers do a great job bringing triple-A titles over and I had high hopes for Obsidians’ Sci-Fi RPG. However, after spending a week pushing through pretty rough gameplay experience, it’s clear that this port just doesn’t cut it. Too many sacrifices were made to make it run and it shows. Should you play The Outer Worlds? Definitely. Should you play it on the Nintendo Switch? only if you have no other option.
- Darkstation6.0So, now we come to the big question: is The Outer Worlds worth getting on the Nintendo Switch? I would recommend that to get the most out of the game in all areas, you should play it on another platform. The compromises of the Switch version can take away from a lot of the visual beauty and wonder, which is a big part of any game - I mean, you’re looking at the screen all the time.
- Way Too Many Games8.0Is this the best version of The Outer Worlds out there? No. Should this be the version for you to consider purchasing in case you have never played this game before? Absofreakinglutely not. Is is still a fantastic RPG with one of the best plots and characters in recent memory? Without a shadow of a doubt. The Switch version of The Outer Worlds is visually disappointing, but the visuals don’t tarnish what this game does best: entertain you for hours and hours.
Gamer reviews
Just short of the Best RPG game I have ever played
The game is an amazing 1st person RPG with a gimmicky time dilation ability. Each planet had thier own special things for me to discover. Side quest are not a chore and instead immurses you in Its world. NPCs are memorable, though I would have liked to get more options for companions. Gameplay was solid and the combat system got me yearning for more powerful weapons. Nevertheless the game fell short during the end game.
- 6.5
Solid foundation but bland
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The game has a nice gameplay, cool features such as science weapons and time dilation but i can't remember the story, i know i have a generic goal of saving a bunch of people i have no attachment to and corporations are evil but the other option is usually as bad and that's it. The companions are barely expanded upon, parvatti and the vicar have a more developed "questline" and even so it is very bland, i hated how the vicar changed from a man of the cloth to a hippie atheist after having a drug induced hallucination, he was a man of logic and could not see that drugs can make you see things? and how long would it take for a person to accept their worldview is a lie? he does it in a heartbeat. The other companions have almost nothing to expand their characters, the side missions are boring and you do them without paying attention to the story, the data pads and memos are so boring you skip reading them altogether. It had the chance of being a good game but it was mediocre at best.
Wow. Reading the reviews of people that have played it on other platforms, I'm glad I bought it when it was on sale on the eShop. The action-RPG and humor elements make for an eerie cross between Fallout and Borderlands. I haven't played it on any other platform, but I can definitely resonate with the opinions of others who have played the other ports; this game runs sluggishly. I love FPSs, but this game's plodding (in my opinion) style doesn't suit me. I've already put it on my back burner.
I absolutely love everything about this game, except for how short it is, however I know that Obsidian had a rather small budget for this (what was essentially) a passion project, and with that in mind this game is absolutely incredible. It wont take very long before you can really feel the fallout influence that brought Obsidian into the spotlight, but with many improvements. The characters are fun and interesting and the story is immersive and comical, the graphics are also pretty amazing too. I definitely talk this game up alot and recommend it to friends frequently, I do usually warn people that it's short but also remind them that the budget was pretty minimal, the recent dlc's do help but if I had one complaint it would be for a much larger dlc that could be played after finishing the initial play through.
pretty bad game, not worth your time
I wanted to love The Outer Worlds, I really did. As a huge fan of KOTOR, I had high expectations for this experience. While the world of TOW has its charm, everything just falls... flat. For example, Byzantium, which is supposed to be a city of excess, felt big but empty. The faction and reputation system don't really affect anything significant in your playthrough. The series of fetch quests got old fast. I didn't get attached to any of the playable crew members or NPCs - which is a big yikes for any RPG. My biggest pet peeve was the worldbuilding and environmental storytelling - all of the notes and logs looked the same and font was so TINY I had to move closer to my TV screen. The conversations with the NPCs were way too long-drawn-out. I ended up skipping through memo logs and conversations, which probably meant I missed half the story, but I couldn't be bothered to try and learn more. Ok, on the good stuff... I did like the Vicar Max and Nyoka personal quests. I enjoyed the weapons system and exploring the damage types - that was a lot of fun.
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