
Sweetlads' Werewolf
Sweetlads · Dec 31, 2024
About
You find yourself in a 16th century English town, cursed with undercover werewolves. Use your powers of deduction (or deception) and uncover friend from foe to survive another night!
Starting the game you will be assigned a random team - good or evil - and a random role.
The game is split into two repeating phases, day and night:
The day begins with who was killed (or spared) last night, along side their last will.
Everyone discusses and votes on whom they think is a werewolf
The night begins with who was hung during the day, along side their last will.
Werewolves vote who to kill and special roles can use their abilities
Villager - Good - no unique abilities
Seer - Good - Votes at night to reveal someone’s identity
Bodyguard - Good - Votes at night to protect a player
Martyr - Good - Votes at night to die in place of a player if they are attacked
Witness - Good - Votes at night to watch a player that if attacked reveals the killer
Survivor - Good - Can survive one attack only at night
Spy - Good - Can view the evil chat
Werewolf - Evil - Votes at night who to kill and has access to the evil chat
Wizard - Evil - Votes at night to reveal someone’s identity and has access to the evil chat
Traitor - Evil - Has access to the evil chat
To win the Good team needs to hang all the Werewolves.
The Evil team wins when they outnumber the good team.
How to Play
Starting the game you will be assigned a random team - good or evil - and a random role.
The game is split into two repeating phases, day and night:
Day
The day begins with who was killed (or spared) last night, along side their last will.
Everyone discusses and votes on whom they think is a werewolf
Night
The night begins with who was hung during the day, along side their last will.
Werewolves vote who to kill and special roles can use their abilities
Roles
Villager - Good - no unique abilities
Seer - Good - Votes at night to reveal someone’s identity
Bodyguard - Good - Votes at night to protect a player
Martyr - Good - Votes at night to die in place of a player if they are attacked
Witness - Good - Votes at night to watch a player that if attacked reveals the killer
Survivor - Good - Can survive one attack only at night
Spy - Good - Can view the evil chat
Werewolf - Evil - Votes at night who to kill and has access to the evil chat
Wizard - Evil - Votes at night to reveal someone’s identity and has access to the evil chat
Traitor - Evil - Has access to the evil chat
How to Win
To win the Good team needs to hang all the Werewolves.
The Evil team wins when they outnumber the good team.
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