
Suicide Squad: Kill the Justice League
Rocksteady Studios · Jan 30, 2024
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Critic reviews
- VGChartz3.5I'll say this: few live-service titles can dare to match Suicide Squad: Kill the Justice League in sheer mismanagement. From the stultifying design soullessly churned from an assembly line, to weird mechanical foibles that drag down what's nothing more than a middling shooter in principle, it's almost like one major corporate-driven decision damaged this concept in ways that can't be reconciled. All of which is poisoned further by a clichéd story littered with loathsome dialogue and misguided character moments. Yet it's also insane to think how much money was obviously shovelled into this. Whether it's impressive draw distances, detailed cutscenes, or decent post-launch polish, it's wild to think how many fundamental issues there are which can’t be blamed on a rushed release. Ironically, Rocksteady lived long enough to see itself become the villain.
- NoobFeed5.0Overall, Suicide Squad: Kill the Justice League is trying its hardest, but it comes off as a messy science project dressed up to look pretty, and we all know it doesn’t really do what it needs to. Sadly, a lot more polish is needed if there’s going to be hope of this release lasting longer than a year as a live-service title because, as we all know, they’re usually driven by the fans and a constant stream of income from microtransactions… Though there’s already a scarcity of pre-teens with a ton of money to burn, only time will tell.
Gamer reviews
Suicide Squad: Epileptic Simulator
If this game had a motto, it would be "Do this, go there, do this again and don't you dare have fun." Metropolis? I barely even noticed it because the game never gives you a moment to stop and admire anything. It’s just constant busywork with no breathing room. Lois Lane? Poor thing’s holed up in the Daily Planet the entire game like she’s in witness protection, not that you’d want to find her because she looks like she’s been through five seasons of stress and three bad haircut decisions. The characters never shut up either, they all talk at the same time so when you finally take down a Justice League member you can’t even enjoy the moment because everyone's yammering over each other like a chaotic Zoom call. To top it all off, the screen is a flashy cluttered mess with explosions, markers, and UI pop-ups. It’s like someone vomited neon lights all over your display. Half the time I didn’t even know what I was aiming at. And even after all that, when the game was on life support they couldn’t even give away the costumes for free. At least *Avengers* had the decency to throw in all the suits when they pulled the plug on their dumpster fire. Rocksteady couldn’t even manage that.
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