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Sonic Unleashed

Sonic Team · Dec 9, 2008

PS3 · Xbox 360

Everyone10+

About

Having been broken apart by the evil Dr Eggman, it's down to Sonic to put the pieces of the world back together again by retrieving the power of the chaos emeralds. In doing so, Sonic will find himself in a race against time and faced with an unusual situation that will challenge him in ways never before seen. By completing a wide variety of action-packed stages, spanning the seven broken continents of the world, gamers will need to unleash Sonic's amazing abilities to save the world, and himself!

Trailers & screenshots

Scores by platform

PlayStation 3

Critic 5.7 (7 critics) · Gamer 8.4

7.0

Xbox 360

Critic 5.9 (9 critics) · Gamer 8.0

6.9

Critic reviews

  • Push Square

    Sammy Barker · Aug 04, 2009

    5.0
    The frustration is capped by a level progress system that requires you to backtrack and search for hundreds of medals that grant access to further action stages. Compound that with slow loading times and some really drawn out stages and you should understand why Sonic Unleashed is more irritation than anything else.
  • IGN

    Hilary Goldstein · Dec 12, 2008

    4.5
    Sonic Team couldn't leave well enough alone and just accept a three-hour game with some decent replay value. Instead, they tossed in one of the dumbest "twists" in the history of gaming. A werehog? Really? Stretchy arms? Did anyone actually believe this was going to be fun? Gone are any elements of speed, replaced with mindless and poorly designed brawling segments with some terrible platforming sections.
  • GameSpot

    Tom Mc Shea · Dec 05, 2008

    3.5
    Pretty pictures aren't enough to make up for the miserable gameplay. Almost nothing else in this game even reaches the level of mediocrity. The Sonic levels are poorly laid out and have unresponsive controls, the werehog portions have monotonous combat and a wonky camera, and even the hub world is so difficult to navigate, you'll spend way too much time searching for the next level.
  • Games Radar+

    Alan Kim · Dec 03, 2008

    6.0
    The main character’s name is SONIC – it’s a reference to how fast he can run. Why must the game include all this other random crap, especially when it isn’t all that polished anyhow? We understand that Sonic runs through levels so quickly that a game without excess junk would be shorter.
  • Destructoid

    Jim Sterling · Nov 30, 2008

    6.5
    All Sonic Team needed to do was to maintain the sheer fun and thrill that makes up roughly 40% of the experience and we'd be looking at a must-have title, and a score verging on a ten. As it stands, silly mistakes and ignorant design choices have trashed this game's hopes of being anything more than a decent rental at best.
  • Video Gamer

    Tom Orry · Nov 28, 2008

    6.0
    Once again SEGA has released a new Sonic game that we really wanted to like, but numerous flaws bring down what would have been a solid entry in the series. The traditional Sonic levels are the best we've played since Sonic Adventure on the Dreamcast, yet they feel like the gravy on top of a rather overcooked roast that you're trying desperately to hide.

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Gamer reviews

  • Irfan Hamzic

    Sep 30, 2024 · Xbox 360

    3.0

    Sonic Unleashed a truly bad 3d platformer

    This game was a real dissapointment, it barley feels like a Sonic game at all, the only thing i really enjoyed was the music and the story and i can watch that on youtube. The werehog levels are so slow and the combat so dull that i had to force myself to play them. If you want to play a good 3d platformer on the 360 than i can't recommend thid game at all.

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