In the end, Siegefall ends up in that long list of “could-have-been-greats,” games with an excellent core system, but marred by flaws to glaring to ignore. In Siegefall’s case, it’s the intrusive pay-to-play elements and a muddled RTS system that distract from what could have been a great tactical strategy title.

Siegefall
Gameloft · Jun 24, 2015
About
Smash the castle gates and leave nothing but rubble behind in the game that makes you builder, strategist and destroyer, all in one!Journey to an epic realm where great battles and wars are fought over kingdoms and crowns. Challenge millions of players in fast, tactical action as you take direct control of your battle forces to break through their castle defenses using raw might and your mastery of magic.
Trailers & screenshots
Scores by platform
Critic reviews
- 7.0Building your kingdom is a fairly typical process though, and a lot of the time you’re going to be waiting for timers to complete and cursing the fact that so much depends on resources. Sure it’s satisfying to get stronger and stronger, but the format is feeling a little tired now.
- 6.0In the end, if you’re playing Siegefall for the long-game of checking into your base sporadically throughout the day, you’ll get much more mileage out of the game than someone who is looking to sit down and spend fifteen or twenty minutes in one go, with the game.
- 7.0Siegefall is an attractive and structurally sound strategy management game, but if you want to uncover its tactical complexity you'll really have to work for it.
Rate this game
Drag or use arrow keys to rate
to rate this game.