Players may find joy in experimenting with the echoing and reverberating properties to sound and discovering how this manifests in a visual perspective, but for the most part, Pulse comes off simply unfinished; hidden behind a veil of narrative ‘depth’ (that’s never really there) and bound together moreso by convoluted set-pieces that feel out-of-place and by-the-numbers.

Pulse
Webnetic s. r. o. · Oct 20, 2015
About
Awaken alone in a shattered research station after a global viral catastrophe. The crew is gone. The systems are failing. And outside the station lies a dead world that should no longer hold life.
Trailers & screenshots
Scores by platform
Critic reviews
- 6.0Pulse was an interesting game of exploration into a distant world. But it was also a chance to see the challenges related to blindness. It could've used that to invoke a more emotional response from the player instead of being limited to a game mechanic. Pulse was a platforming challenge, but I wish there was more of a story to remember for it.
- 4.0Pulse is a victim of the Kickstarter craze. It had a unique idea and successful campaign, but failed to go anywhere meaningful from a gameplay standpoint. The music and visual style are redeeming factors, but the short length and uninspired mechanics (not to mention the brain scrambling acid trip sections) make Pulse an experience that feels unfinished and one I can’t honestly recommend.
- 6.5Pixel Pi Games managed to take the concept of a blind heroine and create something beautiful around it, but considering the game took less time to complete than this review and costs 15 dollars, it is hard to recommend to anyone but those thirsty for an artistic game or a unique character. If Pulse had a longer, more in-depth story with evolving gameplay, it would be easily recommendable. As it stands now, it feels more like a proof-of-concept than a full-fledged game.
- 4.0Pulse, if nothing else, doesn't feel finished. It feels like an alpha build that got pushed out so early it may have upset Early Access customers. While it obviously has potential (it's walked away with awards, after all), it feels largely incomplete, and like it should have been pushed through play-testing a bit further.
- 5.0Das ständige Farb- und Pulsgewitter ist anstrengend. Das Konzept ist interessant, doch die Umsetzung zu sehr auf Effekthascherei fixiert, weswegen die kryptische Story nicht nur untergeht, sondern bei mir auch keinerlei Emotionen wecken kann. Selbst die knuffigen Mokos konnten nicht verhindern, dass ich letztlich froh über die sehr kurze Spieldauer war.
Related games
Rate this game
Drag or use arrow keys to rate
to rate this game.





