
Mosa Lina
Stuffed Wombat · Oct 17, 2023
About
This game is a response to the current trend of Immersive Sim design, where every ability is perfectly suited to solve a specific problem in the game. In order to counter this "Lock and Key" philosophy, Mosa Lina is aggressively random. It's literally impossible for me to check if all levels are beatable with all combinations of tools. This is what makes it so satisfying: There is no premeditated solution for you to follow. You're forced to get creative. The game continually spits out randomised problems. It's up to YOU to solve them, because I've never seen them before.
Trailers & screenshots
Scores by platform
Related games
Rate this game
Drag or use arrow keys to rate
to rate this game.





