
Just Cause
Avalanche Studios · Sep 27, 2006
About
In Just Cause, you take on the role of the flamboyant Rico Rodriguez - an undercover CIA operative specialising in regime change - as he tries to overthrow the corrupt government of San Esperito. This rogue South American island is suspected of stockpiling WMDs and it's your job to negate the threat to world peace. It could be to your advantage that this tropical paradise is about to implode as various factions vie for power - it just needs a gentle nudge in the right direction.
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Critic reviews
- 7.9Just Cause isn’t perfect, and I honestly didn’t think it would be. Side missions are extremely repetitive, and with the main quest being kind of short, replay value isn’t as high as you’d expect from such an enormous set of islands. Having said that, this is a second-generation Xbox 360 game, and the first in what will likely be a long series of titles. Let’s look back on the Grand Theft Auto series – the first was good, but it didn’t get everything right. If Just Cause is to continue following in GTA’s footsteps, then by the time its first or second sequel arrives, we should be crowning a new king.
- Just Cause is a tricky game to score. It’s often a glitchy and shallow experience, yet you’ll have an absolute blast playing it. Given the conventions that have developed in the free-roaming genre, and the expectations of a next-gen game, Just Cause has a lot of problems you’ll have to deal with. But with high-flying action like this to keep you searching for the boundaries of San Esperito and soaring over them, most players won’t even notice.
- 8.0Just Cause is the exact same situation; after you liberate the island and eliminate the dictator, there is simply no other reason to put the disk back in your system. The island looks pretty and there are plenty of attractions to see, but once you spend a little time there, you are ready to leave. Most players will be done with this game after eight or ten hours and wishing that instead of the goofy collection or liberation missions that were thrown in, the developers would have fleshed out the main story.
- 6.0Instead, the game’s best moments bubble out of your brain. Artistic types will blow through the mission, then happily spend hours wandering the island and devising elaborate stunts, combining their plane-to-plane jumps with long freefalls with murderous rampages with driving burning cars off cliffs and shooting grappling hooks into boats and…well, you see?
- 6.8The lack of depth really comes through once you get more than about 10 hours into the game and the monotony of doing the same side quests over and over takes its toll. After that, it comes down to how much fun you can create by yourself. Just Cause works well as a rental or as a game to pick up and play for a short while, but if you want something to keep you entertained for a long time then you should look elsewhere.
- 7.0The island lacks character and this is echoed throughout the missions themselves, making a game that is undeniably gorgeous, but lacking spark. Sight seers will certainly get their money's worth, and the main campaign is often enjoyable, but Just Cause is a long way from being the classic it could have been.
Gamer reviews
If Micheal Bay ever made a video game, it would be this. You don't buy this game for the story, you buy it to just blow shit up. The grappling hook and the infinite parachuting gives you tons of opportunities to try out new way to interact with vehicles and environment which make this game so much fun. The explosions are quite good if you compare it to the standards of those times but the voice acting and story are very poor. You are a one-man army removing a dictator from a country by blowing everything that you can lay your eyes on. Disclaimer - Do not play this game before your Physics exam.
Wasn't the best game out of all the Just Cause games. Some jokes were crude and the graphics obviously is outdated. But if you're here to play just to follow the story you can! But do not buy the game at full price.
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