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Guild Wars Factions

ArenaNet Inc. · Apr 28, 2006

PC

Teen

About

The stand-alone Guild Wars: Factions is the second campaign in ArenaNet's massively multiplayer online RPG, The Factions campaign, which can be played either connected with the regular Guild Wars or as its own separate game. Guild Wars Factions takes place on the continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire. New scored challenge missions and strategic competitive missions allow players to test their roleplaying prowess and earn the right for their alliance to take control of cities, towns and outposts.

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Scores by platform

PC

Critic 8.3 (7 critics) · Gamer 8.3

8.0

Critic reviews

  • Games Radar+

    Tyler Nagata · Jun 22, 2007

    8.0
    Despite our gripes with the new professions, Guild Wars fans should not hesitate in picking up Factions for the new skills, Guild Alliance Battles and the gorgeous land of Cantha. And with no monthly fees, Guild Wars Factions serves as an excellent introduction to those unfamiliar with the MMORPG genre or Guild Wars series.
  • Video Gamer

    Iain McCafferty · Aug 21, 2006

    7.0
    While there's no denying that the Guild Wars franchise is both popular and technically superb, unless you're after dedicated PvP thrills, it's hard to see it genuinely competing with games like World of Warcraft in the long term. The story campaign and game world isn't nearly as strong and doesn't generate the same level of immersion or excitement. Then again, you're not paying £8.99 a month to play in it, so maybe we shouldn't complain...
  • Cheatcc

    Patrick Evans · Jun 23, 2006

    9.0
    Fairly balanced and sharp looking, it may lack some of the depth of its competitors but it does more than hold its own by providing an exciting competitive combat experience rounded out by impressive visuals on anyone’s system and the right MMO aspects sprinkled throughout.
  • Game Zone

    jkdmedia · May 31, 2006

    9.0
    There is a lot that is carried over from the original title, but Factions, in its own right, is a terrific stand-alone game that adds so much more to the Guild Wars experience. Allowing players to move Prophecy characters to Factions landscapes and quest streams is a definite plus
  • IGN

    Tom McNamara · May 22, 2006

    8.5
    Perhaps ironically, the more you play, the fresher it stays, thanks to unlocking arenas and skills. The RP section can be done in a week, and it's not bad. It's just not as good as a proper RPG, online or otherwise. Where Guild Wars shines is in its competitive play modes, and Factions breathes new life into something that could keep you busy for months to come.
  • GameSpot

    Greg Kasavin · May 06, 2006

    8.5
    Having both the original game and Factions installed adds still more layers of complexity, by letting you experience the content from the respective continents in new ways, with characters who originated on the other side. Like in the first game, just the sheer number of things to see and do in Guild Wars Factions is quite amazing, and there are enough different styles of gameplay available that you'll more than likely find aspects you really enjoy and get hooked on.

See all critic reviews

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