
Gomo
Fishcow Studio · Dec 6, 2013
About
Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy!
Trailers & screenshots
Scores by platform
6.4
Critic reviews
- 6.0The story is simple and the characters you meet have a simple charm to them and the pace of the game means you'll be able to whiz through it to see the next kooky scene. Some might find the asking price a bit much for a short adventure but Gomo delivers a simple but fun point-'n'-click experience.
- 5.0You have the choice to play through it again and hunt down special pieces of paper that unlock three bonus minigames, but it wouldn't be worth your time. They are basically Whac-A-Mole games except that you wallop the dognapping alien instead of rodents. Gomo is a short, stylistic adventure that has some interesting features, but ultimately its brevity and lack of challenge keep its charms from being lasting ones.
- Gomo fails to rise above the rest or even keep pace with the rest. Instead, it leaves players bored. At least it didn’t fall into the trap of extending game length with ridiculous puzzles. If given the choice between Gomo and another adventure game, choose the other one.
- 6.0This is not a lengthy title. All in, you’re looking at around an hour and a half of game here, which is admittedly not much, even for a budget title. That said, for a meagre price you’ll get a charming little world to explore, a cute story set in a dream-like cartoon episode that kids will enjoy and fans of hand-drawn animations will appreciate. Gomo isn’t a great example of the genre by any means, but it’s nice to look at and a fun little diversion. I found it rather endearing.
- 4.5Ultimately, Fishcow Studio’s indie adventure is stylistic with some neat ideas, but without any form of challenging gameplay outside of finding an item and using it on the environment around you, or chance of exploring the world further - it’s just one linear path - you’ll struggle to find much reason to revisit the game after one quick playthrough.
- 6.0Gomo is a quick and simple adventure game that would be good for new gamers or families with young children who want to learn the fundamentals of the genre, but there’s little here to keep long-time adventure gamers happy. Stick with Daedalic’s Deponia series or one of Telltale’s recent offerings instead.
Related games
Rate this game
Drag or use arrow keys to rate
to rate this game.





