Two versions of the franchise's new installment offer players an unprecedented choice: fight an opposing force or join the other side and try to make changes from within. For the first time in the series, players take on the role of the main character and command an army, while struggling to decide which path to follow: helping blood relatives or the family that raised him or her.
I don't think there are any bad Fire Emblem games, and despite that Birthright still manages to be one of the better ones. Conquest and Revelation already have a lot to live up to...
This is a bloody good RPG, but it's one that's been significantly watered down in an attempt to bring in new players. If you're trying to draw a friend into the world of strategy RPGs, Birthright is ideal. If you're a more experienced RPG fan this might well satisfy, but another version of Fire Emblem Fates might satisfy you more - this one is just a little too simple and easy, and in line with that is a touch lacking in depth.
A great game that ultimately becomes less than what it could have been due to external circumstances is a damned tragedy. While the core gameplay of Fire Emblem: Fates remains intact and enjoyable, the poorly conceived release model, along with a predictable story that feels incomplete holds it back from true greatness.
Fire Emblem Fates: Birthright is a sensible evolution of the series and a definite must-play for fans of the long-running franchise, especially those who enjoyed Awakening.
Fire Emblem Fates: Birthright is a great tactical JRPG with a weird release. The game itself is fantastic though. If you’re at all a fan of the franchise, or remotely interested after reading this review, then you should probably pick it up.
Fire Emblem Fates: Birthright is a fantastic balance of tactical challenge and accessibility. Even after I finished the story, I found myself returning to the battlefield again and again to unlock more conversations between friends and test my army’s might against Nohr’s finest. I’m addicted to Fire Emblem Fates, and that’s fine by me.