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Fable: The Journey

Lionhead Studios · Oct 9, 2012

Xbox 360

Teen

About

This game requires a Kinect™ Sensor. Built from the ground up for Kinect for Xbox 360, Fable: The Journey is a whole new way to experience the deep storyline, heart-pounding action, and picturesque world of Albion that fans have come to know and love in the beloved Fable franchise. Wield magic as a deadly weapon as you defend yourself and your trusty steed in combat against dangerous enemies, engage in hair-raising chases, solve perplexing puzzles, and interact with humorous characters in this action-packed adventure journey to becoming a hero.

Trailers & screenshots

Scores by platform

Xbox 360

Critic 6.0 (32 critics) · Gamer 7.0

6.4

Critic reviews

  • COGconnected

    Frank Naresh · Oct 21, 2012

    5.9
    At the end of the day the pacing, environment and storytelling goes someway towards offsetting the Kinect specific issues, resulting in an average game that shouldn’t fail to captivate fans of the series and some new players who are there for the ride. If issues with using the Kinect hardware could be overcome, I for one would take this journey more than once.
  • Edge

    Edge Staff · Oct 16, 2012

    6.0
    ... it’s one that offers a voyage with epic sweep for those looking to re-immerse themselves in Fable’s world.
  • Inside Gaming

    Lawrence Sonntag · Oct 12, 2012

    6.0
    ..., but after playing games like The Journey I can’t help but be a little bitter. ....
  • Video Gamer

    Sam White · Oct 11, 2012

    7.0
    While I didn't bond with my horse as much as Molyneux may have liked, I fell head over heels for Albion. It's a game of two halves, and there's not much to see outside the 8-hour story, but Fable: The Journey is the unexpected surprise Kinect needed.
  • The Escapist

    Susan Arendt · Oct 11, 2012

    4.0
    Playing through the game all you can see is the missed opportunity. The world around you is interesting and begging to be explored, but your movement is on rails so you can't do anything about it. Pick any complaint you might have about Kinect games - they feel like tech demos, they're unresponsive, they're repetitive - and Fable: The Journey is guilty of it.
  • GameSpot

    Tom Mc Shea · Oct 10, 2012

    8.0
    Fable: The Journey makes excellent use of the Kinect. By focusing on just a few different actions that don't require much precision, it keeps you keyed in on your experience rather than fighting with the controls. But that's beside the point; you won't even be thinking about the controls before long. It's the way this game unfolds that's so enthralling.

See all critic reviews

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