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EverQuest II: Desert of Flames

Daybreak Game · Sep 13, 2005

PC

Teen

About

A full-fledged expansion pack for the popular MMORPG, EverQuest II: Desert of Flames offers gameplay-changing features and never-before-seen areas filled with new quests, monsters, and loot. The expansion focuses on the newly-discovered, Arabian-themed city of Maj'dul. Players can take on each other (or creatures) in a new form of player-vs-player combat. Desert of Flames also includes a dozen new zones and epic encounters, more than 40 new creatures, a level range increase to 60 for all players, and new voice-over emotes for player characters.

Trailers & screenshots

Scores by platform

PC

Critic 7.7 (8 critics) · Gamer 8.4

7.8

Critic reviews

  • Cheatcc

    Mike Chasselwaite · Mar 07, 2006

    8.6
    The best advice I can give beginners and lower-level players would be to ignore this expansion pack and start at the beginning, or at least at the first sequel. There just won't be enough for you to do and racking up points in this version can be an absolute grind.
  • Games Radar+

    Susan Barnes · Feb 28, 2006

    7.0
    At launch, the expansion failed utterly in terms of loot; player-made items were better than items dropped by monsters. But the pot has gotten sweeter over time, making raids worthwhile again. In other words, if you're of the appropriate level, there are plenty of riches to be found out in this Desert.
  • IGN

    Steve Butts · Nov 23, 2005

    8.2
    Desert of Flames is a sure hit for high-level players. There's so much content here for the 45+ crowd that you could easily fill out the rest of your levels just on the Isle of Ro. Low level players can safely hold off on the expansion until they find themselves bumping their heads on the current game's level cap. The Arabian theme is quite effective and adds a little variety to the overall experience, both in terms of looks and content.
  • CVG

    PC Zone Staff · Nov 21, 2005

    7.5
    It might have been a better option to provide a range of level content, giving new characters another area to start their virtual lives and really giving the background story added weight in the overall EverQuest II world. Nonetheless, Desert Of Flames is a solid expansion pack, with enough novelty to appeal should you be tough enough. And don't mind getting sand in your shoes.
  • GameSpot

    Bethany Massimilla · Oct 21, 2005

    7.6
    Desert of Flames has the most to offer EverQuest II players of advanced level, but the new PvP trappings and the combat revamp mean that there's something new to see for just about anyone. The player-versus-player combat still doesn't feel like a fully realized diversion just yet, but the act of exploring Ro and getting your character to level 60 should nicely fill the time you don't use waiting around for an arena game, provided you're of a high enough level to actually do those things.
  • Game Zone

    jkdmedia · Sep 22, 2005

    9.0
    Still a bit of rather tasty eye candy, Desert of Flames takes the game further down that amazing graphical path it was already on. The combat changes are major and a bit of a risk, but they do make the game a bit more challenging and require more thought than merely running into combat and swinging a weapon or casting a spell. With this expansion and live update, SOE is showing that it is not afraid to make major changes to try to improve the game play.

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