
Enemy Front
Ci GAMES · Jun 10, 2014
About
Intense Combat, Sniping, Stealth and Sabotage – all are viable approaches for the player, maximizing player engagement and replayability. Against the visceral backdrop of breathtaking European locales, the player takes on the role of American Robert Hawkins, as he fights hand in hand with Resistance Fighters opposing the Nazi juggernaut in France, Germany, Norway, and during the Warsaw Uprising.
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Critic reviews
- 5.0There's multiplayer, but two or three people are playing it, leading to large empty maps, and an additional story mode on top of the main one if you absolutely can't get enough of the same old tired shooting sequences. Also, the game's visuals are about as old and tired, despite CI claiming it looks gorgeous. This is to say nothing of the graphical glitches and regular hard crashes, all of which do very little to further endear the game to me.
- 3.5Other than its lackluster multiplayer that contains just as many bugs as its main campaign along with its horrible matchmaking services, Enemy Front offers almost no replay value. Ultimately, Enemy Front's lowered price of $39.99 doesn't warrant the purchase of a game this broken from start to finish.
- 4.0Enemy Front is a valiant effort with a few original twists on the familiar military format, but its solid multiplayer component and sizeable solo locales can’t make up for a distinct lack of polish. Indeed, the horrendous framerate issues, game breaking glitches, and poor presentation make this a cause that’s not really worth fighting for – even if you won’t want to turn your back on it straight away.
- 6.0An ambitious effort that does not come together quite as well as it could have, Enemy Front is an entertaining experience that offers a wide variety of action in locales rarely visited.
- 3.0There's nothing offensive about it, it's just subpar in every possible way, from AI to controls to visuals to voice acting. Feels like a launch window 360 game.
- 3.0There's nothing offensive about it, it's just subpar in every possible way, from AI to controls to visuals to voice acting. Feels like a launch window 360 game.
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