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Dungelot

Red Winter Software · Jan 10, 2013

Android · iOS

N/A

About

Dungelot is fun, addictive casual roguelike with easy controls. Flip over tiles to reveal amazing treasures or deadly monsters in your search for the key to exit the level.

Trailers & screenshots

Scores by platform

Android

Critic 8.0 (2 critics) · No ratings yet

iOS

Critic 8.3 (7 critics) · Gamer 9.0

8.4

Critic reviews

  • Slide to Play

    Chris Aylott · Feb 15, 2013

    10
    It may be easy to play, but the monsters, hero powers, spells, and loot all interact in ways that give you interesting choices to make. Anyone can tap their way through a few levels, but you’ll need strategy and luck to keep going after that. Dungelot is a traditional rogue-like game with a casual attitude.
  • Hardcore Droid

    Meg Stivison · Feb 15, 2013

    9.0
    Overall, the roguelike die-and-start-over element added just enough tension to bring excitement to this very casual dungeon crawl. Dungelot successfully blends the ease of entry in casual games with dungeon adventure, adorable art, and nail-biting exploration choices.
  • IGN

    Cody Musser · Jan 25, 2013

    8.9
    Dungelot was the first roguelike I've played that didn’t leave me sweating each choice I made. Dropping the pressure will bother some hardcore genre fans, but this is a casual interpretation that’s definitely more fun the deeper you descend. Also, come on… playable dwarf brewers? That’s a class type we’re officially demanding gets more love.
  • 148Apps

    Denis Farr · Jan 18, 2013

    8.0
    This is a game that is both punishing and rewarding in equal measure, though at times it feels like the balance is still being tweaked and understood. Monsters, treasure chests, and doors are on tap. Go forth, die, and resurrect to tap again.
  • Touch Arcade

    Nissa Campbell · Jan 14, 2013

    8.0
    It's not the most complex roguelike, or the cleverest. It is, however, just right for a casual dungeon delve on a mobile device. There's just enough meat to keep it compelling, and not so much complexity that you'll ever have trouble recalling your strategy when you come back from a break. It's, well, casual. A casual roguelike—how about that?
  • Gamezebo

    Mike Rose · Jan 08, 2013

    9.0
    Since the game never changes outside of the randomly generated grid, each new game feels less exciting than the last, and eventually we found ourselves all Dungelotted-out. That’s not to say it isn’t worth experiencing – rather, it does have its limits… eventually.Dungelot takes a short while to really kick, but once it does, you’d better make sure you have a free evening – that sucker’s being lost to hours of casual dungeoning and many, many deaths.

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