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Dragon's Lair

•2012•
Everyone10+
Dragon's Lair
Dragon's Lair

Platforms


  • PC
    May 17, 2013

    NA
    playscore
    NA
    0 Critics
    7.7
    471 Players
  • Xbox 360
    May 18, 2012

    5.6
    playscore
    3.6
    6 Critics
    6.4
    54 Players

7 critic reviews · 0 community reviews across all platforms

Critic Reviews


  • What really blows my mind is the $10 (800 point) price of admission. When games like Braid and Beyond Good and Evil HD occupy the same price point, I would expect to get a little more than nostalgia for my points. In short, Dragon’s Lair is very difficult to recommend for anything other than nostalgia. The gameplay has not aged well, and the Kinect integration is gimmicky at best. Do yourself a favour and pass this one up for one of the other excellent games XBLA has to offer.

    Paul Sullivan · May 28, 2012
    Reviewed on X360
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  • Today, Dragon's Lair is little more than a historical curio. It takes barely more than half an hour to complete the game on its hardest modes, and a dedicated player could probably complete each achievement inside of five hours. The Kinect support is novel but ultimately more frustrating than the standard gamepad gameplay.

    Leif Johnson · May 25, 2012
    Reviewed on X360
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  • Still, despite all these flaws—which stem from the time period in which the game was created—Dragon's Lair is still a gem of a title, and I still find myself wanting to take up the adventures of Dirk randomly in my spare time. The game will be delightfully nostalgic to gamers of old, and should be tried by anyone who is too young to remember it.

    Angelo M. D'Argenio · May 22, 2012
    Reviewed on X360
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  • Despite absolutely loathing the game, I still look at Dragon’s Lair’s characters fondly. Dirk is a fun hero, and I still get a kick out of watching him bumble through his quest. I just vastly prefer watching it all on someone else’s dime or its auto-play mode. That’s because, as a game, it remains a spectacular failure.

    Jeff Cork · May 22, 2012
    Reviewed on X360
  • There is a lot of historical gravitas that Dragon’s Lair carries, but with over five dozen ports since its 1983 arcade launch, the game lacks punch, especially on modern consoles. There may be a nostalgia factor here for some, and it might be a good history lesson for others, but the game really doesn’t stand the test of time.

    Ray Carsillo · May 18, 2012
    Reviewed on X360
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  • Dragon’s Lair is a very important piece of gaming history but for those who didn’t play it the first time round, it’s a tough one to recommend. Without the nostalgia factor, it’s just a very short and dated experience with a glimmer of the wonder that once gripped the arcade world. That’s really not enough to compete with what’s out there now.

    Jennifer Allen · May 31, 2012
    Reviewed on PC
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  • XGN

    XGN

    3.0

    De game werkt, vooral met de controller, niet lekker en ook de speelduur is niet bepaald lang te noemen. Zeker niet als je Dragon’s Lair vergelijkt met bijvoorbeeld een The Walking Dead game van TellTale. De laatstgenoemde kost de helft, maar heeft wel twee uur aan gameplay. Alleen de echte fans kijken hier dan ook nog naar om. Berg je zwaard en ridderkostuum maar weer op, want met Dragon’s Lair krijg je niet het gevoel dat je een echter ridder bent.

    Stefan Stuursma · Jul 12, 2012
    Reviewed on X360
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Community Reviews


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About the game


In this single-player action game, you play as heroic knight Dirk the Daring as he journeys to a mysterious castle filled with danger, in order to save the fair Princess Daphne from the forces of evil and the towering dragon Singe. Dragon's Lair features full-motion animation directed by Don Bluth, the man behind animated films such as the Secret of Nimh and Titan AE. It takes fast reflexes and a good memory to remember the safe way through each section of the deadly castle. Do you have what it takes to guide Dirk to the end and save Princess Daphne?

Developer: Digital Leisure