Cubed3Eric Ace · Sep 20, 2017
6.0Ancient Frontier never fires on all cylinders, which is unfortunate as clearly there was a lot that went into the game. Some aspects, such as the story, and ships/equipment had a lot of time put into them, whereas the battle system suffers from an incredible drag in pacing, rampant RNG problems, and a feedback loop potentially leading to a campaign being unwinnable. Small changes, such as removing the forced ironman, or toning down the luck, would go a long way to fixing these matters.