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  1. Tales from the Borderlands: Episode Two - Atlas Mugged

    PC · Darren Nakamura · Mar 17, 2015

    It maintained high intensity in its action sequences, though none quite compared to the earlier death race. It used the unique Borderlands mechanics just a bit less. Its narrative lacked any jaw-dropping twists or powerful moments of clarity, but it still remained engaging throughout. Though it is slightly less than excellent, it is still great, and I can hardly wait to see where it goes next.
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    8.0
  2. Resident Evil: Revelations 2 - Episode 4: Metamorphosis

    Xbox One · Chris Carter · Mar 17, 2015

    At the end of its road, I'm happy to recommend Resident Evil: Revelations 2. It's my favorite Resident Evil in years, and with a pricetag that's $20 cheaper than most retail releases, it offers up hundreds of hours of entertainment for those who are willing to dig into Raid Mode. Like many other classic entries before it, I'll be happily playing this one years down the line.
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    9.0
  3. Final Fantasy Type-0 HD

    PS4 · Chris Carter · Mar 16, 2015

    Final Fantasy Type-0 HD is a pleasant surprise, and after playing it, I can see why so many people were clamoring for a western release. Although it doesn't necessarily justify the HD treatment at every turn, the core game is worth playing whether you're a fan of the franchise, or just enjoy challenging tactical action. If Square keeps highlighting and pushing quality experiences like this, it will prove to more people it hasn't lost its touch.
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    8.5
  4. Mario Party 10

    Wii U · Chris Carter · Mar 16, 2015

    Mario Party 10 has an admirable bundle of minigames and sidegames, but the lack of interesting boards and half-measure amiibo Party mode hurt the overall package. There is simply not enough meat on the core game modes, seemingly in favor of adding in a hodgepodge of concepts that are isolated from one another. It's time to give up the vehicle concept, Nd Cube, as it inherently limits the sprawling nature of the maps we once played for years on end.
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    6.0
  5. Battlefield Hardline

    PC · Steven Hansen · Mar 16, 2015

    The whole system is a sort of confused attempt to facilitate the story, which is ripped straight from network television, the kind of one-season crime drama no one will ever remember. ...While Hardline is tone deaf at times, mostly it is just deafening. Explosions and bombast are used not to distract from a troubling narrative as much as a stale one perfunctorily paced and reminiscent of network television emptiness.
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    6.0
  6. Fruit Ninja Kinect 2

    Xbox One · Brett Makedonski · Mar 16, 2015

    Ultimately, Fruit Ninja Kinect 2 is a game that improves upon its predecessor in almost every conceivable way. Anything less would be unacceptable given that this feels somewhat more like a remaster of sorts than a true sequel. There aren't any major alterations, as the Fruit Ninja concept can't be shaken up too dramatically. But hey, it turns out that frantically slicing fruit still makes for a nice little distraction, regardless of whether it's on a tablet, a phone, or a television.
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    7.0
  7. Dragon Ball Xenoverse

    PS3 · Patrick Hancock · Mar 14, 2015

    However, Dragon Ball Xenoverse has some of the worst design decisions ever embedded into a videogame. There are no menus, the story mode's difficulty is all over the place, and the game's best aspect, creating characters, is locked behind hours and hours of frustrating play. It certainly has its moments and the core fighting mechanics are great, but the game falls flat in too many other areas to be standout title.
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    4.5
  8. LA Cops

    PC · Conrad Zimmerman · Mar 13, 2015

    The pop minimalist art style of LA Cops is probably its most redeeming quality, sadly. Clean lines and high contrast colors make it stand out in the field of top-down shooters, and this design serves the gameplay by making it easy to pick out enemies and objectives. The visuals and the soundtrack, which consists of funky guitar tracks that fit neatly with the themes, are about the only elements of the game that aren't actively working against it.
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    3.0
  9. Code Name S.T.E.A.M.

    3DS · Kyle MacGregor · Mar 11, 2015

    Truth be told, I feel incredibly conflicted about Code Name: S.T.E.A.M. ...Meanwhile, the gameplay is a heady, engrossing experience. But it's also one that is frequently undermined by the tedious and protracted nature of enemy turns. Code Name: S.T.E.A.M. is a decent, respectable game with some truly euphoric highs amid equitably frustrating lows.
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    6.5
  10. White Night

    PS4 · Conrad Zimmerman · Mar 11, 2015

    Just enough obstacles exist to make that story feel as though it was earned, that the player participated in the telling, but conveying the story is the priority. From clever exploitation of gameplay mechanics to the pages and pages of rich exposition which carefully unravel and the moody jazz soundtrack, everything exists in service to the fiction. In that, it succeeds, and it's a story worth experiencing and deserving of praise.
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    7.5