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Skullgirls: Fighting RPG
Visually, Skullgirls 2nd Encore looks heaps better on the PS4 than Skullgirls or Skullgirls Encore did on the PS3. The black bars on the top and bottom of the screen are gone, allowing characters to stretch to their proper proportions, and everything looks brighter and sharper. As for sound, every cutscene now has full voice acting, which does a lot to make the game's world feel more alive. As Skullgirls fans already know, the game has a deep, fairly complicated story, filled with around 100 characters big and small.Read full review from Destructoid (opens in a new tab)9.0
Duck Game
I can't describe the amount of hollering coming from my living room after the tension-snapping slapstick of two ducks with shotguns meticulously coming up to the other before unleashing a barrage of empty-chamber clicks. They're both out of ammo and the calm, self-assured demeanor they came with dissolves into two panicked ducks jumping around looking for weapons.Read full review from Destructoid (opens in a new tab)8.5
Spy Chameleon - RGB Agent
The consistent aesthetic, albeit somewhat bare and not as lovingly detailed as the lead character, of the first mission gives way to repetitive, steel lab environments with mouse enemies and light-up floors that work against the jaunty Dreamworks lead. After those segments drag on, it tries to pick up, hurriedly introducing a few new mechanics (file cabinets to move and hide behind, paint cans to knock over, patrolling enemies you can eat from behind) and it just feels unfocused.Read full review from Destructoid (opens in a new tab)4.5
Traverser
The challenges in Traverser are not poorly designed, merely underwhelming. To Gatling Goat Studios' credit, many can be approached in a couple of different ways and it's enjoyable whenever the player has an opportunity to feel as though they have subverted the intended solution. As there's only light violence and Veronica's capabilities are mostly defensive, the game's content could work for a younger audience.Read full review from Destructoid (opens in a new tab)6.5
Spectra
I don't usually rely so literally upon Destructoid's scoring guide when assigning a number for a review, but it feels so apt in the case of Spectra. It's like a boring meal that did nothing more than chew up a little time. It does lack any real flavor. It didn't leave me any different than it found me. It's tolerable, but not anything special. Well, the music is special, but it turns out that Spectra can't stand on the merits of its music alone.Read full review from Destructoid (opens in a new tab)5.0
Sunset
Sunset struggles with pacing, technical performance (movement is a tad wonky and it can run sluggish), and a disconnect between how its lead is written and, occasionally, what she does, player depending. The reduction of work to single click means the year's worth of date title cards, going up the elevator, and going down at sunset feels more monotonous than housekeeping. The music and colors are effective at setting mood, though, and there are instances of emotional resonance, strong writing and voice acting.Read full review from Destructoid (opens in a new tab)5.5
0RBITALIS
On the surface, 0rbitalis is a competent puzzle game with a simple central mechanic. It explores many facets with modifications and additions to that mechanic, and each new idea changes up gameplay enough that it never feels like its retreading ground. That's how one could describe 0rbitalis, but that doesn't really convey it.Read full review from Destructoid (opens in a new tab)7.0
Yatagarasu Attack on Cataclysm
I enjoy the minimalist visuals and emphasis on mind games and feeling out your opponent, rather than pulling off technical combos. In a lot of ways, it's refreshing how stripped down Yatagarasu is, but it would have been nice to see more attention around the periphery. Yatagarasu Attack on Cataclysm is wonderful, except when it isn't. From first blood to knockout this is an exceptional fighting game. I just wish the rest of it was held to that same standard.Read full review from Destructoid (opens in a new tab)7.5
Roving Rogue
Roving Rogue failed to really capture my interest throughout the entire adventure, but from a raw gameplay perspective I had some fun with the platforming bits. You'll enjoy it even more with friends.Read full review from Destructoid (opens in a new tab)6.0
Ronin
RONIN strives to achieve the level of masterful design of games like Gunpoint and Mark of the Ninja, but seems to have overlooked what made them so special in the first place. It has its moments of truly feeling like a badass, but they do not make up for the frustration of everything in between.Read full review from Destructoid (opens in a new tab)4.5