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Wordless game 'Pine: A Story of Loss' coming later this year

Publisher Fellow Traveller have announced that indie adventure game, Pine: A Story Of Loss, will launch late 2024 on Nintendo Switch, PC and mobile devices.

ByFeliciano Mondigo III April 29, 2024
Wordless game 'Pine: A Story of Loss' coming later this year

Publisher Fellow Traveller have announced that indie adventure game, Pine: A Story Of Loss, will launch late 2024 on Nintendo Switch, PC and mobile devices.

Pine immerses the player in the woodworker’s world with environmental storytelling, ambient soundscapes, and an original musical score.

In Pine, players follow the tale of a woodworker grieving the recent passing of his wife. This tale evokes a poignant and reflective story told through wordless vignettes.

Live through his daily life as he tends to his garden or collecting wood for the next winter. Throughout his everyday chores, the memories of her late wife linger. In a desperate attempt not to forget their happy memories, the woodworker captures it by wood carving.

“The woodworker’s first inception was in a sketch created by Booth following a tragic loss, which sparked an outpouring of support from fans who resonated with the powerful depiction of grief,” the developers said.

Pine is created by Made Up Games, led by professional illustrator and children’s book author Tom Booth. Together with programmer Najati Imam, they transformed it into Pine, an emotional and interactive experience that serves as a reminder that no one is alone in their loss.

The light gameplay elements do not involve too much button pressing. These min-games are small interactive setpieces that emanate a feeling of longing.

Pine's emotional storytelling and simple gameplay elements is similar to popular games like Behind The Frame or Florence, two of the top games on iOS.

The game also features stunning environments inspired by works such as the likes of N.C Wyeth. These complement the game’s bittersweet tone.

It is a game that focuses on telling a story instead of dragging it with unnecessary fluff. With its short playtime, players can finish the game in one sitting if they choose.

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