4.0
Dead in Bermuda is a game about solid characters that doesn't have any character of its own. It's an uninspired title with a warped sense of progression, most notable for the inevitably divisive conclusion waiting for users who stick with it for 15 hours. That probably won't be a very large percentage, because this is, at best, mildly fulfilling in the same way a run-of-the-mill MMO can be: because humans are instinctively fascinated by rising meters and numbers.






