6.0
When Wick is good, it’s really good. The atmosphere is tense and the setting sufficiently spooky. Yes, it’s all a tad clichéd, but it works, and for the first few hours at least, is as scary as just about anything this generation. Problem is, that sense of tension is somewhat fleeting. After a few hours, the jump scares begin to lose their effectiveness and the games’ limited scope and basic mechanics become more of an issue.






