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Warhammer: Vermintide 2 - Winds of Magic

Fatshark · Aug 13, 2019

PC

Rating pending

About

The first expansion for Warhammer: Vermintide 2 brings a brand new enemy faction and new challenges to the game. As a meteor crashes down in the Reikland, the Beastmen emerge from the depths of the Reikwald forest and rush to the epicenter to claim it as a Herdstone.

Trailers & screenshots

Scores by platform

PC

Critic 6.5 (7 critics) · Gamer 4.6

6.2

Critic reviews

  • Wccftech.com

    Rosh Kelly · Aug 21, 2019

    7.0
    Dark Omens is a fantastic level and one that stands out against some already stellar emergent storytelling and setpieces, and the Beastmen make it even more exciting to dive into. Unfortunately, the Winds of Magic game mode is a big step in the wrong direction for people that don't want to start from scratch again.
  • NoobFeed

    Woozie · Aug 18, 2019

    6.8
    Warhammer: Vermintide 2 – Winds of Magic marks the first time when developer Fatshark steps outside the realm of map-based DLC with its post-launch content. On paper, the first expansion to its excellent melee-focused co-op title sounds quite rich in content: a new randomized mode, a map and weapon type for each class alongside the mighty Beastmen as new opponents. But is it the shot in the arm that Vermintide 2 needs or does it fail to live up to expectations?
  • Game Skinny

    Ty Arthur · Aug 16, 2019

    5.0
    If you're a Vermintide 2 fanatic and have played every other level into the ground, it might be worth picking up Winds of Magic for Dark Omens and the weaves... but frankly this DLC is priced too high for the content.
  • PCInvasion

    Jason Rodriguez · Aug 14, 2019

    5.0
    Ridiculously lacking in new content and with a Weave game mode that feels like a parlor trick you've seen before, Warhammer: Vermintide 2 - Winds of Magic's only saving grace is the introduction of the Beastmen. Even then, it's still a mediocre expansion for a once-promising game.
  • HookedGamers

    Sean Martin · Aug 14, 2019

    7.2
    Look at the trailer for Winds of Magic, just as in Shadows Over Bogenhafen it draws players in with a really cool Warhammer Fantasy based story cinematic, that isn't really fleshed out at all or representative of the actual DLC. Winds of Magic is decent, but I feel like it unfortunately represents a step away from what makes the Vermintide series truly special.
  • Game Watcher

    Marcello Perricone · Aug 14, 2019

    7.5
    The addition of a non-intuitive and unnecessarily complex stagger mechanic killed the flow of combat to a certain extent, resulting in enemies shrugging off damage and being able to attack you even as you stab them in the head repeatedly. It feels like the developers backtracked to the bad balance of launch that we all thought was fixed in the past year, and while that holds no sway over this review’s final score, I am definitely not a fan of the change – but since it is such a big part of the player reception of the DLC, it was important for it to be reflected here.

See all critic reviews

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