6.0
Waking the Glares is a part of a dying breed of Rift games that use the gamepad for first-person exploration, but that doesn’t necessarily mean it’s bad since there are still strong use cases for gamepad-based VR games. There are enjoyable sights and sounds in these brief two chapters, and some thoughtful puzzles that I enjoyed solving. The series is off to a good start, but I’d definitely like to see more consideration given to Rift players if VR support is to continue, and I’d likely recommend waiting for those future episodes before diving in.






