
Tales of Berseria
Bandai Namco Studios · Jan 27, 2017
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- 8.0If there’s one thing I had to say about Tales of Berseria: don’t sleep on it. With the wealth of other games out in the first half of the year, it’s going to be tough, but this game really impressed me. The main scenario and cast were fantastic, and there’s more than enough there with just them pulling the whole game forward. Sure, there’s the typical Tales of jank – and it’s something they need to work on. But I think they’re getting there. Eventually. Hopefully.
- 6.5Tales of Berseria takes risks with its characters but ultimately keeps just about everything else about as safe as can be. Archaic level design, hit or miss combat, and some severe pacing issues drag down a JRPG that might otherwise have been stellar.
- 9.0Tales of Berseria is a direct response to all the fans of the series that felt disappointed with the lackluster Zestiria. With a much more interesting overarching story, a stellar cast of characters and many refinements to the gameplay, Tales of Berseria is easily the best Tales game since Vesperia.
- Thanks to the distinctive story and a number of improvements to the overall combat, Tales of Berseria ends up being one of the better Tales games in a while. With that said, this accomplishment isn’t exactly the most difficult hurdle to overcome considering the last decade hasn’t been too kind on the series. The problem is just how slow-paced and one-note the early goings are.
- Regardless of any specific issues that I may have had, I can’t deny that the latest game in the Tales series is an excellent one. Featuring a phenomenal story with uniquely dark twists never seen within the series before and a generous amount of content, Tales of Berseria is a strong title from start to finish. Whether you’re a long-time Tales fan or a newcomer looking to test the waters, or just someone in the market for a good JRPG, I would most definitely recommend that you put Tales of Berseria on your gaming radar.
- 8.0Even though firmly rooted in last generation sensibilities for the genre, Tales of Berseria takes something as old and trite as the revenge plot and refreshes it with a gorgeously realized world, filled with three dimensional characters and conflicts and fun combat. Does it break new ground? No, but it knows how to make something engaging from the treaded paths.
Gamer reviews
Incredible Journey of life
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Characters and story in this world is top-notch. I have played a number of Tales of games, and Berseria stands out among the others. It has created an ever engaging quest for revenge, reason, and life. ( I got this game on Steam due to a huge sale) Though tales of Berseria is one of the most engaging jrpg based on story, it falls short on the combat system and world exploration. To note some few sections where they can provide some adjustments: - Battles system is a bit clanky, sometimes slower due to restrictions. The start was specailly harder to get used to, fortunately, it gets more enjoyable the longer you play due to exanding roster of artes and battle mechanics. - There are no over world (world maps) where players can freely travese similar to previous games in the series, limiting exploration and world connectivity. - Paths tend to be linear, except to dungeons with simple puzzles. - Geoboards, a vehicle for travel, is quite difficult to utilize and does no add much fuction aside for defeating weaker enemies and unlocking ways to reach another area. Despite the drawbacks, may be minor or a deal breaker depending on your type, tales of Berseria is a very engaging game, some of my positive take aways are: - The story will absorb you right from the start to the end. - You will want to explore the uniqueness of the playable characters as they have distinguished playstyles and great character development. - Superb and true voice acting, I sometimes interchange English and Japanese voices when available, but I stick to English in this one as it is full of life. - Indulging and refreshing Minigames, skits, and sidequests. What I like about Tales of games is how they do amusing minigames, and Tales of Berseria did not disappoint. Skits are entertaining, and there are few to no dull conversations; you may even giggle (or tear) a few times. It has been a while since I played a jprg so absorbing beacuse of the narrative supported by the series true and unique values. If the other challenges are addressed, this may easily be one of the top jrpgs. (Already one of the best in the series. ). I simply can't emphasize enough how I liked the story and characters (developments).
Tales of Berseria
What a game. I don't play JRPGs often because they're too generic, but this is great. Although the graphics, physics and exploration mechanics are outdated (it looks and plays like a PS2/PS3 game), the story, the narrative and the combat are impressive. Every single main character has a great development. The main quest has a predictable yet really good plot twist, and the ending... Jesus, this is one if not the best ending I've seen in a videogame. Absolutely amazing. Can't wait to play Tales of Arise.
I wanted to enjoy this game as it is my first tales game but there's too many problems with this game and it hasn't aged well at all. Huge disconnected empty locations with no definite map, lots of backtracking going back and forth with a poor fast travel system, ugly dungeons, a combat system which is ridiculously complicated and has too much button mashing, and finally a protagonist who is a broken record. It starts off slowly and gets really painful in the middle that I had to drop it. There is also limited keyboard remapping that can get bugged. Please only play this if you have nothing else. 3 points solely for good character skits and voice acting.
Tales of Berseria excels at everything but one thing: the combat. If this game had the combat from Vesperia, it would easily be an 8. This game has decent characters, the storytelling is amazing because of the dialogue and banter between the characters, the weapon skill system is typical tales, which isn’t bad. The tales formula works here. It’s everything you expect, until you get to the combat...dang. The combat pretends to be complex by having enemies with weaknesses and you, the player, are to exploit them via combos. It comes off as one of the laziest ways to make combat interesting because you’re just gonna be switching moves in and out and in and out and it becomes tedious. It’s also too easy and you have to unlock the hardest difficulty to even care about weaknesses but since the weaknesses are not even interesting, who cares?! The combat is just not satisfying. It’s cool when Velvet gets her arm out to do some rad combos but she herself is a bland character. She’s supposed to be a badass but she doesn’t bring much to the table and the other characters carry her essentially. I would rather read the manga than stomach this battle system further. It’s so good too, tales formula-wise, but I can’t get behind the core gameplay and It’s frustrating. Bottom line: everything outside the combat is good. Battles don’t feel fluid or natural. They feel forced, awkward, and tiring. At the worst, the combat is just plain boring. Vesperia had attack canceling and combo chaining. What happened? Sorry Tales, I will not be returning to the series unless Arise does something different.
This is hands down my FAVORITE game in the series so far. It sucks you in to the story right away and keeps you itching to figure out what happens next! good graphics and characters. I'm gonna sound like a broken record but OMG THE STORY! It was amazing! Definitely a game I could play again.
Story: Amazing characters both protag and antag. IMO realistic backstories as someone in their world would make Gameplay: Button masher but great results from it Alot of style, each unique to the characters Overall: Recommend to anyone who you think would enjoy it
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