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Sylvio

Stroboskop · Jun 5, 2015

PC · PS4 · Xbox One

Teen

About

First person horror / adventure game about a ghost recorder called Juliette Waters. She finds herself trapped in an old family park, shut down since a landslide in 1971. Whispers on the recordings give clues on how to progress and solve puzzles. Analyzing the recordings reveals hidden messages, giving pieces of information on the dark story of the park. The cult family Hensons, the siblings, the pesticide factory, the landslide. It

Trailers & screenshots

Scores by platform

PC

No critic reviews yet · Gamer 7.8

PlayStation 4

No critic reviews yet · Gamer 7.3

Xbox One

No critic reviews yet · No ratings yet

Critic reviews

  • GameSpew

    Kim · Jan 18, 2017

    6.0
    It doesn’t go in for jump scares; instead, an eerie atmosphere is created largely by excellent sound design. It’s far from perfect, but if you’re willing to overlook its lack of polish and graphical fidelity, Sylvio has a decent experience to offer – especially if you’re a dab-hand at puzzle solving.
  • Brash Games

    Korey Pyne · Jan 05, 2017

    4.0
    Sylvio is a game that had so much potential, but the end result leaves a lot to be desired. The poor voice acting, questionable inventory design, and the little indication you have for when an enemy is close ultimately hurt the game. If you’re considering a new horror game in the near future, I would just wait for Resident Evil 7. Sylvio, while it does have its moments, it is unfortunately not worth the price of admission.
  • PlayStation Universe

    Neil Bolt · Jan 20, 2017

    7.0
    A novel take on the first-person horror mould, Sylvio does, on occasion, bring some unsettling moments of paranormal investigation. Unfortunately Sylvio also brings dire, uninventive visuals, a dreary protagonist, and wholly unnecessary combat to nullify any promise it may have had.
  • IGN

    Hanna Aspblad · Jun 24, 2015

    8.0
    Jag är enormt förtjust i hela Sylvios koncept. Det är så kul att själv få fippla med ljudet, det gör att jag känner mig delaktig i mysteriet. Jag hoppas verkligen på en uppföljare, om än ett litet spel, helt på svenska. En mer hardcoreversion där jag själv skulle behöva ta anteckningar allt eftersom jag analyserar ljuden och följer spåren. Precis som det är skillnad när någon säger "I love you" och "jag älskar dig" så skulle förvrängda meddelanden på svenska vara ännu läskigare än på engelska.

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