6.0
Unfortunately, as a shooter, Super Sunny Island doesn’t cut the mustard. There are a few culprits for the absence of mustard-cutting. The enemies are an extremely lightweight cast, for one. They might give the illusion of variety as new character models get added reasonably frequently, but the designers don’t go so far as change how they behave. There are the odd flying ones, walking ones, walking ones with aggro, and swimming ones. But that’s about it, give or take some recolours and sprite changes.






