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Spider-Man: Edge of Time

•2011•
Teen
Spider-Man: Edge of Time
Spider-Man: Edge of Time

Platforms


  • PlayStation 3
    Oct 04, 2011

    6.8
    playscore
    6.2
    10 Critics
    7.5
    531 Players
  • Xbox 360
    Oct 04, 2011

    6.7
    playscore
    6.0
    15 Critics
    7.6
    417 Players
  • Nintendo 3DS
    Oct 04, 2011

    6.9
    playscore
    5.1
    5 Critics
    8.8
    5.25K Players

24 critic reviews · 3 community reviews across all platforms

Critic Reviews


  • SM:EoT, following the likewise well-intentioned but lukewarm Shattered Dimensions, shows that the current Spider-games formula has gone as far as it can. For the devoted, Edge of Time is a nice rental with a weekend of passable web-slinging, but we hope, for Peter Parker’s sake, that this one marks the end of the character’s downward trend.

    Henry Gilbert · Aug 06, 2012
    Reviewed on X360
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  • Spider-Man: Edge of Time is a game that simply seemed rushed and incomplete. The DS is capable of handling a far superior product and the DS has seen some fantastic side scrolling adventure games over the years. The unfortunate part of Edge of Time is the fact I was reminded of far better side-scrollers such as Ninja Gaiden, Double Dragon, Metroid and Castlevania. Unfortunately, over two decades later, those games are still far more enjoyable that Spidey’s latest effort on the DS.

    Ippon · Oct 24, 2011
    Reviewed on 3DS
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  • IGN

    IGN

    5.5

    Spider-Man: Edge of Time ultimately disappoints. It’s a step down from Shattered Dimensions, offering a less interesting plot, fewer Spider-Men to play as, and less fan service. As a finished product it just feels rushed. It should be noted that this review pinpoints many complaints that will ultimately be forgotten when in the midst of an epic web-swing.

    Jonathan Drake · Oct 24, 2011
    Reviewed on 3DS
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  • Edge of Time has both in spades, along with a few surprises. Apart from a few unexplained character ties and some slightly stagnating gameplay leading up to the last boss fight, the game bodes very well as a second iteration into a game series, and it gives the true fans and new fans something equally enjoyable without losing interest or sense

    Timothy Nunes · Oct 20, 2011
    Reviewed on PS3
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  • I'd have to say I was fairly surprised with Spider-Man: Edge of Time. After its awkward start I was worried that the game was going to be a generic cash-in on the Spider-Man franchise, but the comic-book campiness of the story and varied action grew on me. It's not amazing, but it's definitely not bad either

    Paul Goodman · Oct 17, 2011
    Reviewed on X360
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  • The replay value is tied to your interest in collecting items like newspapers, action figures, golden spiders, and alternate costumes. The story will take roughly seven hours to complete, with the majority of your time spent crawling, climbing, and clobbering your way through an uninteresting environment that offers little interactivity

    Game Trailers · Oct 17, 2011
    Reviewed on X360
  • Spider-Man: Edge of Time is a short, repetitive, and is not quite as good as last years Shattered Dimensions game. Sure, that sounds bad but Edge of Time does feature some beautiful cinematic cut-scenes, sharp looking graphics, terrific sound, and more Spidey combat that you can shake a stick at. While it is hard to recommend gamers run out and purchase Spider-Man: Edge of Time, it is a game Spider-Man fans will want to keep on their radar and take a close look at it.

    Trevor Houston · Oct 16, 2011
    Reviewed on
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  • It's a shame that Beenox couldn't quite keep up the momentum of Shattered Dimensions and give the ol' webhead the game he truly deserves after all this time — considering the amazing strides made with storytelling, it's disheartening that the rest isn't as spectacular. Good times are buried within Edge of Time but it feels a bit too rushed and incomplete to swing through with a smile, and the 3DS version's technical deficiencies don't help unearthing the fun at all.

    Jon Wahlgren · Oct 14, 2011
    Reviewed on 3DS
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  • I suppose some slack should be given to developer Beenox, which had roughly a year to turn around from its last Spider-Man game. But that’s not really material to the player, who is expecting, if not a great game, at least a great Spider-Man experience. Spider-Man: Edge of Time makes good on neither.

    Ryan Davis · Oct 13, 2011
    Reviewed on X360
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  • Spider-Man: Edge of Time isn't unplayable and it's not the worst title on the market, but it's not remarkable in the least. The lack of even basic ambition confuses me, as I can't fathom why Beenox thought we only needed Anti-Venom as a recognizable villain alongside two characters the studio invented itself.

    Jim Sterling · Oct 08, 2011
    Reviewed on X360
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View all 24 critic reviews
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Community Reviews


    About the game


    Playing the roles of the Amazing Spider-Man and Spider-Man 2099, Spider-Man: Edge of Time propels gamers on a high-octane, adrenaline-fueled adventure in which the heroic web-slingers must urgently work together across time to save each other and prevent a disaster that ultimately leads to the death of the Amazing Spider-Man. Against the backdrop of a rich, tightly crafted narrative by acclaimed Marvel veteran writer Peter David, the game features two individual timelines evolving in parallel, as well as "cause-and-effect" moments driven by the narrative.

    Developer: Beenox